Eu queria que alguem corrigisse meu erro em colocar loot nos monstros, porque todos que eu coloco loot dao bug...
ta ai o script de um dos que eu coloquei loot:
<?xml version="1.0" encoding="UTF-8"?><monster name="Poisoon" nameDescription="a Poisoon" race="blood" experience="1900" speed="175" manacost="0">
<health now="1995" max="1995"/>
<look type="239" corpse="6302"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="300"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="60" attack="55" poison="220"/>
<attack name="poisoncondition" interval="500" chance="5000" length="8" spread="3" min="-290" max="-450">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="melee" interval="2000" chance="800" length="8" spread="3" min="-30" max="-50">
<attribute key="areaEffect" value="rednote"/>
</attack>
</attacks>
<defenses armor="45" defense="48">
<defense name="healing" interval="1000" chance="5000" min="490" max="500">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element energyPercent="20"/>
<element icePercenet="10"/>
</elements>
<immunities>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="1000">
<voice sentence="Shooooomk" yell="1"/>
</voices>
<loot>
<item id="2152" chance="15000" countmax="25" /> -- platinum coin
</item>
</loot>
</monster>
Alguem me diz meu erro?