Ola Pessoal, eu estou com um problema nos FRAGS
Tipo quero que os frags fiquem com 4 Horas cada frag, mas cada player que mato, fica 7502 frags e 0h e 0m
Ai meu config.lua:
-- The Forgotten Server Config
-- Account manager
accountManager = "yes"
namelockManager = "no"
newPlayerChooseVoc = "yes"
newPlayerSpawnPosX = 156
newPlayerSpawnPosY = 46
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 0
generateAccountNumber = "no"
-- Banishments
notationsToBan = 3
warningsToFinalBan = 3
warningsToDeletion = 4
banLength = 7 * 7 * 7 * 30
finalBanLength = 30 * 30 * 30 * 30
ipBanishmentLength = 999 * 999 * 999 * 99999
broadcastBanishments = "no"
killsToBan = 9
maxViolationCommentSize = 200
-- Battle
-- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system.
worldType = "pvp"
hotkeyAimbotEnabled = "yes"
protectionLevel = 80
pvpTileIgnoreLevelAndVocationProtection = "yes"
killsToRedSkull = 5
pzLocked = 60 * 1000
criticalHitChance = 500
displayCriticalHitNotify = "no"
removeWeaponAmmunition = "no"
removeWeaponCharges = "no"
removeRuneCharges = "no"
whiteSkullTime = 18000
noDamageToSameLookfeet = "no"
experienceByKillingPlayers = "yes"
showHealingDamage = "no"
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = "no"
oldConditionAccuracy = "no"
loginProtectionPeriod = 3
deathLosePercent = 5
timeToDecreaseFrags = 6 * 80 * 80 * 1500
-- Connection config
worldId = 0
ip = "189.111.93.8"
port = 7171
loginTries = 150
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = "1000"
motd = "Yelz OT Server."
displayOnOrOffAtCharlist = "no"
onePlayerOnlinePerAccount = "yes"
allowClones = 0
serverName = "Yelz Server"
loginMessage = "Bem Vindo Ao Yelz Server!"
adminLogsEnabled = "no"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = "yes"
forceSlowConnectionsToDisconnect = "no"
loginOnlyWithLoginServer = "no"
separateViplistPerCharacter = false
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "theforgottenserver"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 60
mysqlReadTimeout = 3
optimizeDatabaseAtStartup = "yes"
passwordType = "plain"
-- Deathlist
deathListEnabled = "yes"
maxDeathRecords = 10
-- Guilds
ingameGuildManagement = "yes"
levelToFormGuild = 100
guildNameMinLength = 4
guildNameMaxLength = 25
-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 1
-- Houses
buyableAndSellableHouses = "yes"
housesPerAccount = 0
levelToBuyHouse = 1
houseRentAsPrice = "no"
housePriceAsRent = "no"
housePriceEachSQM = 1000
houseRentPeriod = "never"
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
-- useHouseDataStorage usage may be found at README.
mapName = "test"
mapAuthor = "Otávio"
randomizeTiles = "yes"
useHouseDataStorage = "no"
storeTrash = "yes"
cleanProtectedZones = "yes"
-- Miscellaneous
-- NOTE: defaultPriority works only on Windows
-- promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
defaultPriority = "normal"
maxMessageBuffer = 4
kickIdlePlayerAfterMinutes = 15
allowChangeOutfit = "yes"
allowChangeColors = "yes"
disableOutfitsForPrivilegedPlayers = "no"
displayGamemastersWithOnlineCommand = "no"
bankSystem = "yes"
saveGlobalStorage = "yes"
displaySkillLevelOnAdvance = "yes"
spellNameInsteadOfWords = "no"
emoteSpells = "no"
expireReportsAfterReads = 1
promptExceptionTracerErrorBox = "yes"
-- Premium account
freePremium = "yes"
removePremiumOnInit = "yes"
premiumForPromotion = "no"
blessingsOnlyPremium = "yes"
houseNeedPremium = "no"
bedsRequirePremium = "no"
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
rateExperience = 900
rateSkill = 150
rateMagic = 5
rateLoot = 2
rateSpawn = 2
experienceStages = "no"
-- Party
-- NOTE experienceShareLevelDifference is float number.
-- 0.66666666666667 is highestLevel * 2 / 3
experienceShareRadiusX = 500
experienceShareRadiusY = 500
experienceShareRadiusZ = 1
experienceShareLevelDifference = 0.66666666666667
extraPartyExperienceLimit = 30
extraPartyExperiencePercent = 5
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = "no"
globalSaveHour = 8
shutdownAtGlobalSave = "no"
cleanMapAtGlobalSave = "no"
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
-- Summons
maxPlayerSummons = 2
teleportAllSummons = "no"
teleportPlayerSummons = "no"
-- Status
ownerName = "Otavio Dosvaldo"
ownerEmail = "yelzserver@hotmail.com.br"
url = "http://yelzserver.servegame.com/"
location = "Brasil"
-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
outLogName = "server/out.log"
errorLogName = "server/error.log"
truncateLogsOnStartup = "yes"