Cara Não Entendi bem seu pedido mais da uma olhada no script
Crie um .lua chamado wand lv:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -3, -68, -3, -68, 7, 6, 4, 8)
local condition = createConditionObject(CONDITION_CURSED)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 5, 2000, -60)
setCombatCondition(combat, condition)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
Tag
<wand id="7429" level="Nível" mana="Mana Por Hit" event="script" value="wand lv.lua">
<vocation id="1"/>
<vocation id="5" showInDescription="0"/>
<vocation id="2"/>
<vocation id="6" showInDescription="0"/>
</wand>