Agora o Plob e na Anhi eu puxo alavanca nao acontece nada
Actions>Action.xml
<action uniqueid="30015" event="script" value="quests/annihilator.lua"/>
Actions>Scripts>Quests>annihilator
local config = { daily = "no", -- allow only one enter per day? (like in global Tibia) level = 100, storage = 30015 entry = { {x = 1531, y = 1558, z = 9}, {x = 1530, y = 1558, z = 9}, {x = 1529, y = 1558, z = 9}, {x = 1528, y = 1558, z = 9} }, destination = { {x = 1531, y = 1558, z = 10}, {x = 1530, y = 1558, z = 10}, {x = 1529, y = 1558, z = 10}, {x = 1528, y = 1558, z = 10} } } config.daily = getBooleanFromString(config.daily) function onUse(cid, item, fromPosition, itemEx, toPosition) if(item.itemid == 1946) then if(config.daily) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE) else doTransformItem(item.uid, item.itemid - 1) end return true end if(item.itemid ~= 1945) then return true end local players = {} for _, position in ipairs(config.entry) do local pid = getTopCreature(position).uid if(pid == 0 or not isPlayer(pid) or getCreatureStorage(pid, config.storage) > 0 or getPlayerLevel(pid) < config.level) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE) return true end table.insert(players, pid) end for i, pid in ipairs(players) do doSendMagicEffect(config.entry[i], CONST_ME_POFF) doTeleportThing(pid, config.destination[i], false) doSendMagicEffect(config.destination[i], CONST_ME_ENERGYAREA) end doTransformItem(item.uid, item.itemid + 1) return true end