preciso de trainners alis os scripts se tiver me ajuda to criando mapa e preciso deles e se voces tiverem algum npc interessante tb posta aqui :B pra versao 8.60
baiak yourots
preciso de trainners alis os scripts se tiver me ajuda to criando mapa e preciso deles e se voces tiverem algum npc interessante tb posta aqui :B pra versao 8.60
baiak yourots
Aqui 1 que eu uso.
<?xml version="1.0" encoding="UTF-8"?> <monster name="Alvo" nameDescription="a alvo" race="blood" experience="200" speed="220" manacost="600"> <health now="999999" max="999999"/> <look typeex="5787" corpse="6080"/> <targetchange interval="5000" chance="8"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-1" max="-1"/> </attacks> <defenses armor="20" defense="22"> <defense name="healing" interval="1000" chance="20" min="999999" max="999999"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="10" speedchange="300" duration="3000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element holyPercent="50"/> <element deathPercent="50"/> <element physicalPercent="-15"/> </elements> <immunities> <immunity invisible="1"/> </immunities> <loot> <item id="2148" countmax="20" chance="100000"/><!-- gold coin --> <item id="1949" chance="10000"/><!-- scroll --> <item id="2467" chance="10000"/><!-- leather armor --> <item id="2642" chance="6666"/><!-- sandals --> <item id="2193" chance="1200"/><!-- ankh --> <item id="1987" chance="100000"><!-- bag --> <inside> <item id="2044" chance="6666"/><!-- lamp --> <item id="2689" countmax="3" chance="20000"/><!-- bread --> <item id="2401" chance="3333"/><!-- staff --> <item id="2166" chance="1428"/><!-- power ring --> </inside> </item> </loot> </monster>
WTF??
Pelo que eu entendi vc quer um trainer que n se move ne?
<?xml version="1.0" encoding="UTF-8"?> <monster name="Trainers" nameDescription="a trainers" race="blood" experience="0" speed="210" manacost="0"> <health now="240000" max="240000"/> <look type="268" head="114" body="77" legs="0" feet="0" addons="2" corpse="6080"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-19" max="-20"/> </attacks> <defenses armor="0" defense="0"> <defense name="healing" interval="30" chance="100" min="24000" max="24000"/> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="1"/> </immunities> <loot> <item id="2148" countmax="20" chance1="100000" chancemax="0"/> <item id="1949" chance="10000"/> <item id="2467" chance="10000"/> <item id="2642" chance="6666"/> <item id="1987" chance="100000"> <inside> <item id="2044" chance="6666"/> <item id="2689" countmax="3" chance1="20000" chancemax="0"/> <item id="2401" chance="3333"/> <item id="2166" chance="1428"/> </inside> </item> </loot> </monster>
vai em "'Pasta Do Ot'/data/monster" e abre o arquivo chamado monsters (como bloco de notas)
<monster name="Trainers" file="Trainers.xml"/>
mas se voce quiser um training area ai vai um tutorial
retirado do link: Training Area [8.54]
Eae galera do XTibia, estou trazendo uma area de treinamento, ela já esta totalmente feita vcs só terao qe arrumar as coordenadas dos teleports e colocar os training monk.
Imagens:
Download : 4 Shared
Não precisa de Scan, pois o arquivo é .otbm
Créditos: exiT Snowz