Heellow =]
Hoje vou traser a voçes , a Bruxa do 71 , ée está mesmo e seu fiel caozinho Satanas !
Quem não se lembra da velha Bruxa do 71 =]
Intão ..
Lembrando que este 2 bixos , são para exp salta !
Primeiro !
Vá em > SEUOT/DATA/MONSTERS/SORCERER.
E abra o WITCH.XML
E cole isto !
<?xml version="1.0" encoding="UTF-8"?> <monster name="Bruxa Do 71" nameDescription="a Bruxa Do 71" race="BLOOD" experience="1500000000" speed="1800" manacost="0"> <health now="80000" max="80000"/> <look type="54" head="20" body="30" legs="40" feet="50" corpse="6081"/> <targetchange interval="10000" chance="20"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag staticattack="98"/> <flag targetdistance="1"/> <flag runonhealth="0"/> <flag skull="red"/> </flags> <attacks> <attack name="melee" interval="200" skill="550" attack="10000" poison="10"/> <attack name="fire" interval="3000" chance="35" range="7" radius="7" target="1" min="-70000" max="-100000"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="melee" interval="180" chance="40" range="7" radius="5" target="0" min="-2500" max="-10000"> <attribute key="areaEffect" value="blackspark"/> </attack> <attack name="energy" interval="300" chance="30" length="8" spread="0" min="-300000" max="-100000"> <attribute key="areaEffect" value="energy"/> </attack> <attack name="physical" interval="200" chance="20" range="7" radius="5" target="0" min="-20000000" max="-1800000"> <attribute key="areaEffect" value="greenshimmer"/> </attack> <attack name="physical" interval="200" chance="15" range="7" radius="13" target="0" min="-2000" max="-1000"> <attribute key="areaEffect" value="rednote"/> </attack> <attack name="physical" interval="200" chance="20" radius="14" target="0" min="-2000" max="-15000"> <attribute key="areaEffect" value="bluebubble"/> </attack> <attack name="melee" interval="300" chance="15" range="7" radius="3" target="0" min="-100" max="-1000"> <attribute key="areaEffect" value="blueshimmer"/> </attack> </attacks> <defenses armor="55" defense="65"> <defense name="healing" interval="30" chance="35" min="3000123" max="801231320"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element firePercent="1"/> <element earthPercent="1"/> <element energyPercent="1"/> <element deathPercent="6"/> <element physicalPercent="4"/> <element icePercent="-2"/> </elements> <immunities> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="0"> <summon name="dog" interval="1" chance="40000"/> </summons> <loot> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="11296" chance="10000" countmax="1"/> <item id="11297" chance="10000" countmax="1"/> <item id="11298" chance="10000" countmax="1"/> <item id="11295" chance="10000" countmax="1"/> </loot> </monster>
Depois , và em SEUOT/DATA/MONSTER/CANINES.
E abra o DOG.XML
Apague tudo e cole isto !
<?xml version="1.0" encoding="UTF-8"?> <monster name="Satanas" nameDescription="a Satanas" race="BLOOD" experience="1500000000" speed="1800" manacost="0"> <health now="800000" max="800000"/> <look type="32" head="20" body="30" legs="40" feet="50" corpse="5971"/> <targetchange interval="10000" chance="20"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag staticattack="98"/> <flag targetdistance="1"/> <flag runonhealth="0"/> <flag skull="yellow"/> </flags> <attacks> <attack name="melee" interval="200" skill="550" attack="10000" poison="10"/> <attack name="fire" interval="3000" chance="35" range="7" radius="7" target="1" min="-700000" max="-10000"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="melee" interval="180" chance="40" range="7" radius="5" target="0" min="-25000" max="-10000"> <attribute key="areaEffect" value="blackspark"/> </attack> <attack name="energy" interval="300" chance="30" length="8" spread="0" min="-30000" max="-10000"> <attribute key="areaEffect" value="energy"/> </attack> <attack name="physical" interval="200" chance="20" range="7" radius="5" target="0" min="-20000" max="-18000"> <attribute key="areaEffect" value="greenshimmer"/> </attack> <attack name="physical" interval="200" chance="15" range="7" radius="13" target="0" min="-25000" max="-10000"> <attribute key="areaEffect" value="rednote"/> </attack> <attack name="physical" interval="200" chance="20" radius="14" target="0" min="-200000" max="-15000"> <attribute key="areaEffect" value="bluebubble"/> </attack> <attack name="melee" interval="300" chance="15" range="7" radius="3" target="0" min="-1000" max="-10000"> <attribute key="areaEffect" value="blueshimmer"/> </attack> </attacks> <defenses armor="55" defense="65"> <defense name="healing" interval="30" chance="35" min="3000" max="8000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element firePercent="1"/> <element earthPercent="1"/> <element energyPercent="1"/> <element deathPercent="6"/> <element physicalPercent="4"/> <element icePercent="-2"/> </elements> <immunities> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="0"> <summon name="subwat boss" interval="4000" chance="33"/> </summons> <loot> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="2160" chance="10000" countmax="100"/> <item id="11296" chance="10000" countmax="1"/> <item id="11297" chance="10000" countmax="1"/> <item id="11298" chance="10000" countmax="1"/> <item id="11295" chance="10000" countmax="1"/> </loot> </monster>
E salve , e ligue teu ot !
Case já estiver aberto , logue com o god é digite /reload monsters ..
E viva feliz !
Obrigado !