Bom tem esse modo Que o betinhowz666 Falou e tem esse aki tbm Que ajuda
Na pasta creaturescript/scripts, crie um arquivo .lua com nome de notattack.lua, e adc esse script.
function onCast(cid, target)
if isMonster(target) or isPlayer(target) then
return false
end
return true
end
no arkivo creaturesscript.xml adc á tag :
<event type="cast" name="NotAttack" event="script" value="notattack.lua"/>
agora é a parte + complicadinha...
se vc usa go/back do mkalo vc tem ki adc isso no script de go/back nessa parte :
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(cid, "LogoutPoke")
vc muda para :
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "NotAttack")
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(cid, "LogoutPoke")
é só ir adicionando :
registerCreatureEvent(pk, "NotAttack")
vc vai encontrar isso no arquivo tbem, de ride, surf, e fly, mude lá tbem.
nao sei se e possivel fazer por esse aki no pokemon maluko mais teste..!
Sobre por os attacks nos pokemon vc Baixa os move's
Va na pasta data\talkactions\scripts e depois na pasta data\talkactions abra o arquivo talkactions.xml e coloque o seguinte :
<talkaction words="m1" case-sensitive="no" event="script" value="move1.lua"/>
<talkaction words="m2" case-sensitive="no" event="script" value="move2.lua"/>
<talkaction words="m3" case-sensitive="no" event="script" value="move3.lua"/>
<talkaction words="m4" case-sensitive="no" event="script" value="move4.lua"/>
<talkaction words="m5" case-sensitive="no" event="script" value="move5.lua"/>
<talkaction words="m6" case-sensitive="no" event="script" value="move6.lua"/>
<talkaction words="m7" case-sensitive="no" event="script" value="move7.lua"/>
<talkaction words="m8" case-sensitive="no" event="script" value="move8.lua"/>
<talkaction words="m9" case-sensitive="no" event="script" value="move9.lua"/>
<talkaction words="m10" case-sensitive="no" event="script" value="move10.lua"/>
<talkaction words="m11" case-sensitive="no" event="script" value="move11.lua"/>
<talkaction words="m12" case-sensitive="no" event="script" value="move12.lua"/>
Portrait
Sobre o portrait
Primeiramente vá em movements/scripts e copie qualquer script substituia o nome dele por "portrait" apague todo o conteudo do mesmo, e adicione isso ao arquivo:
local fotos = {
["bulbasaur"] = {fotopoke = 8423},
["ivysaur"] = {fotopoke = 8424},
["venusaur"] = {fotopoke = 8425},
["charmander"] = {fotopoke = 8426},
["charmeleon"] = {fotopoke = 8427},
["charizard"] = {fotopoke = 8428},
["squirtle"] = {fotopoke = 8429},
["wartortle"] = {fotopoke = 8430},
["blastoise"] = {fotopoke = 8431},
["caterpie"] = {fotopoke = 8432},
["metapod"] = {fotopoke = 8433},
["butterfree"] = {fotopoke = 8434},
["weedle"] = {fotopoke = 8435},
["kakuna"] = {fotopoke = 8436},
["beedrill"] = {fotopoke = 8437},
["pidgey"] = {fotopoke = 8438},
["pidgeotto"] = {fotopoke = 8439},
["pidgeot"] = {fotopoke = 8440},
["rattata"] = {fotopoke = 8441},
["raticate"] = {fotopoke = 8442},
["dpearow"] = {fotopoke = 8443},
["fearow"] = {fotopoke = 8444},
["ekans"] = {fotopoke = 8445},
["arbok"] = {fotopoke = 8446},
["pikachu"] = {fotopoke = 8447},
["raichu"] = {fotopoke = 8448},
["sandshrew"] = {fotopoke = 8449},
["sandslash"] = {fotopoke = 8450},
["nidoranf"] = {fotopoke = 8451},
["nidorina"] = {fotopoke = 8452},
["nidoqueen"] = {fotopoke = 8453},
["nidoranm"] = {fotopoke = 8454},
["nidorino"] = {fotopoke = 8455},
["nidoking"] = {fotopoke = 8456},
["clefairy"] = {fotopoke = 8457},
["clefable"] = {fotopoke = 8458},
["vulpix"] = {fotopoke = 8459},
["ninetales"] = {fotopoke = 8460},
["jigglypuff"] = {fotopoke = 8461},
["wigglytuff"] = {fotopoke = 8462},
["zubat"] = {fotopoke = 8463},
["golbat"] = {fotopoke = 8464},
["oddish"] = {fotopoke = 8465},
["gloom"] = {fotopoke = 8466},
["vileplume"] = {fotopoke = 8467},
["paras"] = {fotopoke = 8468},
["parasect"] = {fotopoke = 8469},
["venonat"] = {fotopoke = 84702},
["venomoth"] = {fotopoke = 8471},
["diglett"] = {fotopoke = 8472},
["dugtrio"] = {fotopoke = 8473},
["meowth"] = {fotopoke = 8474},
["persian"] = {fotopoke = 8475},
["psyduck"] = {fotopoke = 8476},
["golduck"] = {fotopoke = 8477},
["mankey"] = {fotopoke = 8478},
["primeape"] = {fotopoke = 8479},
["growlithe"] = {fotopoke = 8480},
["arcanine"] = {fotopoke = 8481},
["poliwag"] = {fotopoke = 8482},
["poliwhirl"] = {fotopoke = 8483},
["poliwrath"] = {fotopoke = 8484},
["abra"] = {fotopoke = 8485},
["kadabra"] = {fotopoke = 8486},
["alakazam"] = {fotopoke = 8487},
["machop"] = {fotopoke = 8488},
["machoke"] = {fotopoke = 8489},
["machamp"] = {fotopoke = 8490},
["bellsprout"] = {fotopoke = 8491},
["weepinbell"] = {fotopoke = 8492},
["victreebel"] = {fotopoke = 8493},
["tentacool"] = {fotopoke = 8494},
["tentacruel"] = {fotopoke = 8495},
["geodude"] = {fotopoke = 8496},
["graveler"] = {fotopoke = 8497},
["golem"] = {fotopoke = 8498},
["ponyta"] = {fotopoke = 8499},
["rapidash"] = {fotopoke = 8500},
["slowpoke"] = {fotopoke = 8501},
["slowbro"] = {fotopoke = 8502},
["magnemite"] = {fotopoke = 8503},
["magneton"] = {fotopoke = 8504},
["farfetch'd"] = {fotopoke = 8505},
["doduo"] = {fotopoke = 8506},
["dodrio"] = {fotopoke = 8507},
["seel"] = {fotopoke = 8508},
["dewgong"] = {fotopoke = 8509},
["grimer"] = {fotopoke = 8510},
["muk"] = {fotopoke = 8511},
["shellder"] = {fotopoke = 8512},
["cloyster"] = {fotopoke = 8513},
["gastly"] = {fotopoke = 8514},
["haunter"] = {fotopoke = 8515},
["gengar"] = {fotopoke = 8516},
["onix"] = {fotopoke = 8517},
["drowzee"] = {fotopoke = 8518},
["hypno"] = {fotopoke = 8519},
["krabby"] = {fotopoke = 8520},
["kingler"] = {fotopoke = 8521},
["voltorb"] = {fotopoke = 8522},
["electrode"] = {fotopoke = 8523},
["exeggcute"] = {fotopoke = 8524},
["exeggutor"] = {fotopoke = 8525},
["cubone"] = {fotopoke = 8526},
["marowak"] = {fotopoke = 8527},
["hitmonlee"] = {fotopoke = 8528},
["hitmonchan"] = {fotopoke = 8529},
["lickitung"] = {fotopoke = 8530},
["koffing"] = {fotopoke = 8531},
["weezing"] = {fotopoke = 8532},
["rhyhorn"] = {fotopoke = 8533},
["rhydon"] = {fotopoke = 8534},
["chansey"] = {fotopoke = 8535},
["tangela"] = {fotopoke = 8536},
["kangaskhan"] = {fotopoke = 8537},
["horsea"] = {fotopoke = 8538},
["seadra"] = {fotopoke = 8539},
["goldeen"] = {fotopoke = 8540},
["seaking"] = {fotopoke = 8541},
["staryu"] = {fotopoke = 8542},
["starmie"] = {fotopoke = 8543},
["mr. mime"] = {fotopoke = 8544},
["scyther"] = {fotopoke = 8545},
["jynx"] = {fotopoke = 8546},
["electabuzz"] = {fotopoke = 8547},
["magmar"] = {fotopoke = 8548},
["pinsir"] = {fotopoke = 8549},
["tauros"] = {fotopoke = 8550},
["magikarp"] = {fotopoke = 8551},
["gyarados"] = {fotopoke = 8552},
["lapras"] = {fotopoke = 8553},
["ditto"] = {fotopoke = 8554},
["eevee"] = {fotopoke = 8555},
["vaporeon"] = {fotopoke = 8556},
["jolteon"] = {fotopoke = 8557},
["flareon"] = {fotopoke = 8558},
["porygon"] = {fotopoke = 8559},
["omanyte"] = {fotopoke = 8560},
["omastar"] = {fotopoke = 8561},
["kabuto"] = {fotopoke = 8562},
["kabutops"] = {fotopoke = 8563},
["aerodactyl"] = {fotopoke = 8564},
["snorlax"] = {fotopoke = 8565},
["articuno"] = {fotopoke = 8566},
["zapdos"] = {fotopoke = 8567},
["moltres"] = {fotopoke = 8568},
["dratini"] = {fotopoke = 8569},
["dragonair"] = {fotopoke = 8570},
["dragonite"] = {fotopoke = 8571},
["mewtwo"] = {fotopoke = 8572},
["mew"] = {fotopoke = 8573},
['shiny venusaur'] = {fotopoke = 8425},
['shiny rattata'] = {fotopoke = 8441},
['shiny tentacool'] = {fotopoke = 8721},
['shiny tentacruel'] = {fotopoke = 8495},
['shiny blastoise'] = {fotopoke = 8431},
['spearow'] = {fotopoke = 8443}
}
local idballs = {
[2532] = "Pokeball",
[2653] = "Superball",
[2652] = "Greatball",
[2654] = "Ultraball",
[2195] = "Masterball",
[2531] = "Pokeball",
[2557] = "Superball",
[2524] = "Greatball",
[2525] = "Ultraball",
[2523] = "Masterball",
}
function setItemName(uid,name)
return doItemSetAttribute(uid,'name',name)
end
---------------------------------------------------------
function onEquip (cid, item, slot)
local nome = getItemName(item.uid)
local balls = idballs[item.itemid]
local poke_name = nome:match('(.-) '..balls)
local image = getPlayerSlotItem(cid, 7)
local semimage = 2649
for i,x in pairs(fotos) do
if i == poke_name then
doTransformItem(image.uid,x.fotopoke)
setItemName(image.uid, "portfoli's")
return true
end
end
end
----------------------------------------------------------
function onDeEquip(cid, item, slot)
local nome = getItemName(item.uid)
local balls = idballs[item.itemid]
local poke_name = nome:match('(.-) '..balls)
local image = getPlayerSlotItem(cid, 7)
local semimage = 2649
for i,x in pairs(fotos) do
if i == poke_name then
doTransformItem(image.uid,semimage)
setItemName(image.uid, "portfoli's")
return true
end
end
end
Logo depois vá em movements.xml e adicione a tag:
<!--Portrait -->
<movevent type="Equip" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="feet" event="script" value="portrait.lua"/>
<movevent type="DeEquip" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="feet" event="script" value="portrait.lua"/>
Adicionando mais Portifoli's de pokemons:
Para adicionar mais pokemons, basta fazer o seguinte:
Quero Adicionar um Paras...
Copio o Spearow ou qualquer outro pokemon:
['spearow'] = {fotopoke = 8443},
Então, eu mudo o nome do pokemon e também a foto dele, ficando assim:
["paras"] = {fotopoke = 8468},
Repare que após todos eles há uma "," menos no ultimo...
Caso for por o pokemon por ultimo ponha uma "," no de cima e não ponha "," no ultimo.
Adicionando mais Pokeball's ao script:
Basta encontrar os 2 ids da pokebola que você deseja colocar:
A ativa e a desativada.
Exemplo:
[2532] = "Pokeball", - Ativa
[2531] = "Pokeball", - Desativada
Então faça o mesmo com a que você irá colocar
Exemplo:
[2653] = "Superball" - Ativa
[2557] = "Superball", - Desativada
E depois de encontrar os 2 ids vá até a tag e coloque os 2 ids lá ficando assim:
<movevent type="Equip" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="feet" event="script" value="portrait.lua"/>
<movevent type="DeEquip" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="feet" event="script" value="portrait.lua"/>
se o pokemon maluco for que nem o PokemonFlash, antes de instalar vá no movements.xml e apague:
<movevent type="DeEquip" itemid="2531;2532" slot="feet" event="script" value="skill1.lua"/>
<movevent type="DeEquip" itemid="2653;2557" slot="feet" event="script" value="skill1.lua"/>
<movevent type="DeEquip" itemid="2652;2524" slot="feet" event="script" value="skill1.lua"/>
<movevent type="DeEquip" itemid="2195;2523" slot="feet" event="script" value="skill1.lua"/>
Creditos ao systema de not attack Xotservx
Se ajudei Rep++