Oi este é o script de look do meu server :
function onLook(cid, thing, position, lookDistance)
if thing.itemid == 448 then
if thing.actionid == 1005 then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It looks like that this tile is not a trap.")
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "This tile is for sure a trap.")
end
return false
end
if thing.itemid == 5339 then
if thing.actionid == 1001 then
doTeleportThing(cid, {x=1003,y=1018,z=7})
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "I said there wouldn\t be anymore tips, so don\'t read everything.")
doSendMagicEffect({x=1003,y=1018,z=7}, CONST_ME_TELEPORT)
return false
else
return true
end
end
if not isMonster(thing.uid) then
return true
end
if isPlayer(getCreatureMaster(thing.uid)) then
nome = getCreatureName(getCreatureMaster(thing.uid))
poke = string.lower(getCreatureName(thing.uid))
else
return true
end
if getCreatureMaster(thing.uid) == cid then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..poke..".\nIt belongs to "..nome..".\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".")
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..poke..".\nIt belongs to "..nome..".")
end
return false
end
Mas eu queria que mostrasse o level do character ;D