o oddish quando morre n da nenhum loot e nem da pra abri-lo. ele esta assim ,se tiver alguma coisa errada vcs podem me ensinar como consertar
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Oddish" nameDescription="a wild oddish" race="grass" experience="250" speed="185" manacost="250">
<health now="410" max="410"/>
<look type="56" head="20" body="30" legs="40" feet="50" corpse="3008"/>
<targetchange interval="100" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" range="1" chance="100" min="-15" max="-30"/>
<attack name="leech seed" range="3" interval="7200" chance="45" min="-9" max="-14">
</attack>
<attack name="absorb" range="1" interval="1900" chance="18" min="-50" max="-60">
</attack>
<attack name="acid" interval="2000" chance="20" min="-35" max="-40">
</attack>
</attacks>
<defenses armor="0" defense="0"/>
<voices interval="5000" chance="10">
<voice sentence="Oddish!"/>
<voice sentence="Odd!"/>
</voices>
<loot>
<item id="8850" countmax="38" chance="69000"/> -- seeds
<item id="8851" countmax="1" chance="10000"/> -- leaves
</loot>
<script>
<event name="BlockHit3"/>
<event name="Exp"/>
<event name="BlockSpells"/>
<event name="AvoidLook"/>
</script>
</monster>