Olá galera, venho aqui trazer para vocês um monstrinho que criei.
Drum! - Ele é um monstro que serviria para finais de quest e para ser morto em grupo, tipo o Bazir. Ele é extremamente forte.
Então vamos lá!
1º Passo: Vá na pasta OT Tibia\data\monster, abra o monsters.xml como bloco de notas
Dentro dele procure:
<!-- Demon Bosses --><monster name="Bazir" file="Demon Bosses/Bazir.xml"/>
<monster name="Infernatil" file="Demon Bosses/Infernatil.xml"/>
<monster name="Zoralurk" file="Demon Bosses/zoralurk.xml"/>
<monster name="Apocalypse" file="Demon bosses/apocalypse.xml"/>
<monster name="Ghazbaran" file="Demon bosses/ghazbaran.xml"/>
<monster name="Morgaroth" file="Demon bosses/morgaroth.xml"/>
<monster name="Orshabaal" file="Demon bosses/orshabaal.xml"/>
E depois de Orshaabal insira :
<monster name="Drum" file="Demon bosses/drum.xml"/>
2º Passo: Vá em OT Tibia\data\monster\Demon Bosses, copie e cole qualquer .xml, abra-o como bloco de notas e apague tudo que tem dentro, no lugar, insira isto:
<?xml version="1.0" encoding="UTF-8"?><monster name="Drum" nameDescription="Drum" race="blood" experience="150000" speed="2500" manacost="0">
<health now="500000" max="500000"/>
<look type="341" head="0" body="123" legs="97" feet="94" corpse="6068"/>
<targetchange interval="10000" chance="20"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag staticattack="98"/>
<flag targetdistance="1"/>
<flag runonhealth="3500"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="230" attack="235"/>
<attack name="manadrain" interval="4000" chance="18" radius="8" target="0" min="-100" max="-200">
<attribute key="areaEffect" value="bluebubble"/>
</attack>
<attack name="physical" interval="30000" chance="100" range="4" target="1" radius="4" min="-800" max="-930">
<attribute key="areaEffect" value="teleport"/>
</attack>
<attack name="physical" interval="5000" chance="20" range="2" target="1" min="-1000" max="-1175">
<attribute key="shootEffect" value="whirlwindsword"/>
</attack>
<attack name="death" interval="3000" chance="15" length="8" spread="0" min="-2050" max="-2000">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="ice" interval="3000" chance="18" radius="6" target="0" min="-6060" max="-7080">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
</attacks>
<defenses armor="70" defense="65">
<defense name="healing" interval="3000" chance="20" min="2000" max="2500">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element icePercent="15"/>
<element holyPercent="-10"/>
<element deathPercent="20"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity earth="1"/>
<immunity fire="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="4">
<summon name="ferumbras" interval="30000" chance="100"/>
</summons>
<voices interval="5000" chance="30">
<voice sentence="BAZINGA!" yell="1"/>
<voice sentence="EI Noob ITENS GRATIS PARA VOCÊ!" yell="1"/>
<voice sentence="YOU...IS...DEAD!" yell="1"/>
<voice sentence="EU VOU CAGAR EM VOCÊ!"/>
</voices>
<loot>
<item id="6500" chance="1000000" countmax="26" /> -- demonic essence
<item id="2160" chance="1960000" countmax="100" /> -- crystal coin
<item id="2523" chance="18000000000" /> --Blessed shield
<item id="6300" chance="12000" /> -- death ring
<item id="7418" chance="100000" > -- nightamre blade
<item id="11115" chance="100000" > -- backpack
<inside>
<item id="2160" chance="100000" countmax="100" /> -- crystal coin
<item id="2195" chance="14033" /> -- boots of haste
</inside>
</item>
</loot>
</monster>
3º Passo: -Enjoy!
Ta ai galera, vlw =)!