não sei se é aqui que é pra postar mais olha \/
eu ponho monstros eu mesmo editei no mapa eles não aparece quando eu abro o ot apenas quando eu estou no remere's map editor
script do monstro
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Treinador" nameDescription="a training" race="blood" experience="0" speed="210" manacost="0">
<health now="2000000000" max="20000000000"/>
<look type="57" head="20" body="30" legs="40" feet="50" corpse="3128"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-1" max="-1"/>
</attacks>
<defenses armor="0" defense="0">
<defense name="healing" interval="1000" chance="100" min="99999999999999999999" max="99999999999999999999999"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
</voices>
<loot>
<item id="2148" countmax="20" chance1="100000" chancemax="0"/>
<item id="1949" chance="10000"/>
<item id="2467" chance="10000"/>
<item id="2642" chance="6666"/>
<item id="1987" chance="100000">
<inside>
<item id="2044" chance="6666"/>
<item id="2689" countmax="3" chance1="20000" chancemax="0"/>
<item id="2401" chance="3333"/>
<item id="2166" chance="1428"/>
</inside>
</item>
</loot>
</monster>
agora o que fala o compilador
[spawn addMonster] Cannot find "treinador"