Olá hoje estou aqui para trazer a vocês alguns monster's do rozinx que vi muitas pessoas pedindo então vim aqui postar algum deles para vocês...
Esses são os monster's que irei disponibilizar a vocês.
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Tripyd
-
Soberanus
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Edema
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Magnetus
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Icyd
Então vamos ao oque entereça né =D
Tripyd
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tripyd" nameDescription="a tripyd" race="energy" experience="99999999990" speed="900" manacost="0">
<health now="999999999" max="999999999"/>
<look type="12" head="0" body="0" legs="0" feet="0" addons="0" corpse="6068"/>
<targetchange interval="5000" chance="15"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="85"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="700" chance="100" skill="-95000" attack="-95000"/>
<attack name="fire" interval="900" chance="40" target="1" radius="4" min="-10000" max="-40000">
<attribute key="areaEffect" value="explosion"/>
</attack>
</attacks>
<elements>
<element icePercent="-15"/>
<element energyPercent="-5"/>
<element earthPercent="-8"/>
<element firePercent="25"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="100">
<voice sentence="YO SOY TRIPYD!" yell="1"/>
</voices>
<loot>
<item id="2160" chance="100000" countmax="100"/>
</loot>
</monster>
Soberanus
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Soberanus" nameDescription="a soberanus" race="fire" experience="99999999990" speed="1200" manacost="0">
<health now="999999999" max="999999999"/>
<look type="12" head="79" body="79" legs="79" feet="79" corpse="2916"/>
<targetchange interval="10000" chance="20"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag staticattack="98"/>
<flag targetdistance="1"/>
<flag runonhealth="3500"/>
</flags>
<attacks>
<attack name="melee" interval="1" min="-1900" max="-3191"/>
<attack name="melee" interval="1" chance="40" range="7" radius="6" target="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="melee" interval="1" chance="34" range="7" radius="1" target="1" min="-900000" max="-900000">
<attribute key="shootEffect" value="whirlwindsword"/>
<attribute key="areaEffect" value="redspark"/>
</attack>
<attack name="energy" interval="1" chance="30" length="8" spread="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="physical" interval="1" chance="20" range="14" radius="5" target="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="physical" interval="1" chance="15" range="7" radius="13" target="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="yellowspark"/>
</attack>
<attack name="physical" interval="1" chance="18" radius="14" target="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="bluebubble"/>
</attack>
<attack name="melee" interval="1" chance="15" range="7" radius="4" target="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="energyarea"/>
</attack>
</attacks>
<defenses armor="55" defense="65">
<defense name="healing" interval="3000" chance="35" min="3000" max="9000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="1">
<summon name="Magnetun" interval="3000" chance="52" max="1"/>
</summons>
<voices interval="5000" chance="30">
<voice sentence="VEN MAGNETUM"/>
<voice sentence="MUERE!"/>
</voices>
<loot>
<item id="2160" chance="100000" countmax="100"/>
</loot>
</monster>
Edema
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Edema" nameDescription="an edema" race="fire" experience="9999999990" speed="1200" manacost="0">
<health now="9999999" max="9999999"/>
<look type="12" head="0" body="94" legs="94" feet="0" addons="0" corpse="2916"/>
<targetchange interval="10000" chance="20"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag staticattack="98"/>
<flag targetdistance="1"/>
<flag runonhealth="3500"/>
</flags>
<attacks>
<attack name="melee" interval="1" min="-1900" max="-3191"/>
<attack name="melee" interval="1" chance="40" range="7" radius="6" target="0" min="-300000" max="-300000">
<attribute key="areaEffect" value="rednote"/>
</attack>
<attack name="melee" interval="1" chance="34" range="7" radius="1" target="1" min="-300000" max="-300000">
<attribute key="shootEffect" value="whirlwindsword"/>
<attribute key="areaEffect" value="redspark"/>
</attack>
<attack name="energy" interval="1" chance="30" length="8" spread="0" min="-500000" max="-500000">
<attribute key="areaEffect" value="rednote"/>
</attack>
<attack name="physical" interval="1" chance="20" range="14" radius="5" target="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="physical" interval="1" chance="15" range="7" radius="13" target="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="yellowspark"/>
</attack>
<attack name="physical" interval="1" chance="18" radius="14" target="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="bluebubble"/>
</attack>
<attack name="melee" interval="1" chance="15" range="7" radius="4" target="0" min="-900000" max="-900000">
<attribute key="areaEffect" value="energyarea"/>
</attack>
</attacks>
<defenses armor="55" defense="65">
<defense name="healing" interval="3000" chance="35" min="3000" max="9000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="1">
<summon name="Tripyd" interval="3000" chance="52" max="1"/>
</summons>
<voices interval="5000" chance="30">
<voice sentence="NO ME CONOCES?, YO SOY EDEMA!"/>
<voice sentence="MUERE!"/>
</voices>
<loot>
<item id="2160" chance="100000" countmax="100"/>
</loot>
</monster>
Magnetus
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Magnetus" nameDescription="a magnetus" race="fire" experience="3000000" speed="1100" manacost="0">
<health now="60000000" max="60000000"/>
<look type="12" head="87" body="0" legs="0" feet="87" corpse="2916"/>
<targetchange interval="5000" chance="20"/>
<strategy attack="65" defense="5"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-100000" max="-500000"/>
<attack name="energy" interval="2000" chance="25" radius="2" target="0" min="-200000" max="-4000000">
<attribute key="areaEffect" value="stones"/>
</attack>
<attack name="physical" interval="500" chance="100" range="7" min="-100000" max="-2599990">
<attribute key="shootEffect" value="largerock"/>
</attack>
<attack name="outfit" interval="1000" chance="50" range="5" radius="1" target="1" item="1285" duration="10000">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="stones"/>
</attack>
<attack name="speed" interval="1000" chance="50" radius="1" range="5" target="1" speedchange="-1900" duration="10000">
<attribute key="shootEffect" value="eartharrow"/>
</attack>
</attacks>
<defenses armor="188" defense="145">
<defense name="healing" interval="1000" chance="15" min="100000" max="3000000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="2000" chance="8" speedchange="480" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<loot capacity="5000">
<item id="2142" countmax="1" chance="3500"/>
<item id="2145" countmax="5" chance="9500"/>
<item id="2151" countmax="7" chance="14000"/>
<item id="2143" countmax="15" chance="12500"/>
</loot>
</monster>
Icyd
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Icyd" nameDescription="an icyd" race="fire" experience="999999990" speed="1200" manacost="0">
<health now="999999999" max="999999999"/>
<look type="12" head="92" body="0" legs="0" feet="0" addons="0" corpse="2916"/>
<targetchange interval="10000" chance="20"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag staticattack="98"/>
<flag targetdistance="1"/>
<flag runonhealth="3500"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-100000" max="-2600000"/>
<attack name="physical" interval="1000" chance="13" radius="8" target="0" min="-4000000" max="-14000000">
<attribute key="areaEffect" value="icetornado"/>
</attack>
<attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000">
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="strength" interval="1000" chance="12" radius="3" target="0">
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-1000000" max="-9009999">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-609990" max="-11999800">
<attribute key="areaEffect" value="icetornado"/>
</attack>
<attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-3055550" max="-90555550"/>
<attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-400" max="-600">
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-1000000" max="-6000000">
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-50660" max="-10999900">
<attribute key="areaEffect" value="icearea"/>
</attack>
</attacks>
<defenses armor="55" defense="65">
<defense name="healing" interval="3000" chance="35" min="3000" max="9000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="30">
<voice sentence="VEN MAGNETUM"/>
<voice sentence="MUERE!"/>
</voices>
<loot>
<item id="2160" chance="100000" countmax="100"/>
</loot>
</monster>
Pronto ta ae os monster pra quem gostou não basta dar um Rep+ aee não custa nada ;D
Comentem oque acharam... Porfavor pode comentar sendo resultado positivo ou negativo =D
Comentemm oque acharam para que no proximo post eu melhore...