Boom,
minha dúvida é o seguinte, no meu WoDBO quero aumentar a EXP do monster para quando alguem matar ele ganhar "X" Exp. Por exemplo
um 'Kid Buu'= 850000 exp que ele dáa ae eu aumento para 2500000, e apartir daí ele nao da mais exp para os players
alguem sabe como resolve isso?
<?xml version="1.0" encoding="UTF-8"?> <monster name="Kid Buu" nameDescription="a absorbed gohan demon" race="blood" experience="2500000" speed="500" manacost="255"> <health now="6000000" max="6000000"/> <look type="63" head="20" body="30" legs="40" feet="50" corpse="2979"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-330" max="-390"/> <attack name="arrow" interval="3000" chance="100" min="-50" max="-355"/> <attack name="chikyuu hou kai no ichi geki" interval="3000" chance="100" min="-12000" max="-20000"/> <attack name="big bang attack" interval="3000" chance="100" min="-400" max="-800"/> <attack name="kienzan" interval="3000" chance="100" min="-2000" max="-3000"/> <attack name="big bang attack" interval="3000" chance="100" min="-2000" max="-3000"/> </attacks> <defenses armor="150" defense="150"/> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="0"/> </immunities> <voices interval="2000" chance="5"> <voice sentence="huh BUBUBUBUBU! !"/> <voice sentence="buuuu"/> <voice sentence="..."/> </voices> <loot> <item id="2148" countmax="100" chance1="100000" chancemax="0"/> <item id="2488" chance="1000"/> <item id="2207" chance="1000"/> <item id="2208" chance="1000"/> <item id="2209" chance="1000"/> <item id="2214" chance="1000"/> <item id="7464" chance="1000"/> <item id="2686" countmax="3" chance1="1000" chancemax="0"/> <item id="2673" countmax="2" chance1="333" chancemax="0"/> </loot> </monster>