algumas coisas ali podem ser mudadas no config.lua ..
-- Connection config
worldId = 0
ip = "127.0.0.1"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 50 -- codificado e limitado para 7
motd = "Welcome to pokemon dash!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = true
serverName = "Pokemon Dash"
loginMessage = "Welcome to pokemon dash server!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = true
-- Status
ownerName = "Pokemon Dash Online [Advanced]"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false
coisa bugada --' n da mais pra por code dentro de spoiler f3
edit: e o resto eh feito em otserv.cpp na funçao...
bool argumentsHandler(StringVec args)
nessa parte...
if((*it) == "--version")
{
std::cout << STATUS_SERVER_NAME << ", version " << STATUS_SERVER_VERSION << " (" << STATUS_SERVER_CODENAME << ")\n"
"Compiled with " << BOOST_COMPILER << " at " << __DATE__ << ", " << __TIME__ << ".\n"
"A server developed by Elf, slawkens, Talaturen, Lithium, KaczooH, Kiper, Kornholijo.\n"
"Visit our forum for updates, support and resources: http://otland.net.\n";
return false;
}
"Só a beira do abismo que os seres humanos acham forças para mudar."... E isso me da nojo... ¬¬
"Insanity is doing the exact... same fucking thing... over and over again expecting... shit to change... That. Is. Crazy." -Vass/Einstein