Galera keria 1 ajuda pra tipo kero ke minha script Tira 25mil de life n mana dai tipo eu ja tenho a script arrumada so ke dai so falta isso pra tira vida vo mostra a script
local tempo = 60 -- tempo em segundos.
local effect = {21} -- effect no player, caso queira apenas 1, basta remover os outros numeros.local ml = 700 -- quantos ira aumentar o skill de MLlocal skillfist = 500 -- quantos ira aumentar o skill de Fistlocal skillsword = 500 -- quantos ira aumentar o skill de Swordlocal skillaxe = 500 -- quantos ira aumentar o skill de Axelocal skillclub = 500 -- quantos ira aumentar o skill de Clublocal skilldistance = 500 -- quantos ira aumentar o skill de Distancelocal skillshield = 500 -- quantos ira aumentar o skill de Shieldlocal health = 0 -- A cada 1 segundo quantos aumentar de vidalocal combat = createCombatObject()setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)local condition = createConditionObject(CONDITION_ATTRIBUTES)setConditionParam(condition, CONDITION_PARAM_TICKS, tempo*1000)setConditionParam(condition, CONDITION_PARAM_STAT_MAGICLEVEL, ml)setConditionParam(condition, CONDITION_PARAM_SKILL_FIST, skillfist)setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, skillsword)setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, skillaxe)setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, skillclub)setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, skilldistance)setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, skillshield)setConditionParam(condition, CONDITION_PARAM_OUTFIT, outfit)setCombatCondition(combat, condition)local condition = createConditionObject(CONDITION_HASTE)setConditionParam(condition, CONDITION_PARAM_SPEED, 300)setConditionParam(condition, CONDITION_PARAM_TICKS, tempo*1000)setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)setCombatCondition(combat, condition)local condition = createConditionObject(CONDITION_REGENERATION)setConditionParam(condition, CONDITION_PARAM_SUBID, 1)setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)setConditionParam(condition, CONDITION_PARAM_TICKS, tempo*1000)setConditionParam(condition, CONDITION_PARAM_HEALTHGAIN, health)setConditionParam(condition, CONDITION_PARAM_HEALTHTICKS, 1000)setCombatCondition(combat, condition)function magicEffect245444(tempo2,tempo3,cid)if (isCreature(cid)) thenif getPlayerStorageValue(cid, 1020532) > 0 and getCreatureCondition(cid, CONDITION_REGENERATION, 1) thenfor i=1, #effect dolocal position = {x=getPlayerPosition(cid).x+1, y=getPlayerPosition(cid).y, z=getPlayerPosition(cid).z}doSendMagicEffect(position, effect)endendendendfunction onCastSpell(cid, var)local position127 = {x=getPlayerPosition(cid).x, y=getPlayerPosition(cid).y, z=getPlayerPosition(cid).z}if getPlayerStorageValue(cid, 102053) ~= 1 or getCreatureCondition(cid, CONDITION_REGENERATION, 1) == false thendoCombat(cid, combat, var)tempo2 = 0while (tempo2 ~= (tempo*1000)) doaddEvent(magicEffect245444, tempo2, tempo2, tempo*1000, cid)tempo2 = tempo2 + 300endsetPlayerStorageValue(cid, 102053,1) -- storage verifica transformado, quando = 1 player esta transformado.doCreatureSay(cid, "Oitavo Portao !LIBERTARR", TALKTYPE_MONSTER)doSendMagicEffect(position127, 111)elsedoPlayerSendCancel(cid, "Sorry, you are transformed.")endend