Alguém poderia criar algum script ou função pra por em um monstro pra ele n leva hit/attacks vai entender né sei que os monsters são feito pra morrer mais esse tem que ter isso rs
Postado em abril 29, 2014
Alguém poderia criar algum script ou função pra por em um monstro pra ele n leva hit/attacks vai entender né sei que os monsters são feito pra morrer mais esse tem que ter isso rs
Para min eu não entendi poderia explicar melhor OBG.
Para min eu não entendi poderia explicar melhor OBG.
Man é simples eu queria algum script que impede-se um monstro por exemplo "warlock" de leva hit de players saca? só um exemplo mesmo ...
é simples, substitua esse flag:
<flag attackable="1"/>
Por esse:
<flag attackable="0"/>
Ele ficará assim:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Warlock" nameDescription="a warlock" race="blood" experience="4000" speed="220" manacost="0"> <health now="3500" max="3500"/> <look type="130" head="19" body="71" legs="128" feet="128" addons="1" corpse="20527"/> <targetchange interval="5000" chance="30"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="0"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="4"/> <flag staticattack="90"/> <flag runonhealth="800"/> </flags> <attacks> <attack name="melee" interval="2000" skill="42" attack="50"/> <attack name="physical" interval="1000" chance="35" range="7" min="-85" max="-185"> <attribute key="shootEffect" value="energy"/> </attack> <attack name="manadrain" interval="1000" chance="17" range="7" min="-75" max="-160"/> <attack name="speed" interval="1000" chance="12" range="7" speedchange="-600" duration="40000"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="fire" interval="2000" chance="45" range="7" radius="3" target="1" min="-150" max="-220"> <attribute key="shootEffect" value="burstarrow"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="1000" chance="20" range="7" radius="2" target="1"> <attribute key="shootEffect" value="fire"/> </attack> <attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-165" max="-245"> <attribute key="areaEffect" value="energy"/> </attack> <attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000"> <attribute key="areaEffect" value="redshimmer"/> </attack> </attacks> <defenses armor="25" defense="30"> <defense name="healing" interval="1000" chance="25" min="60" max="100"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="invisible" interval="5000" chance="50" duration="5000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element firePercent="100"/> <element energyPercent="100"/> <element icePercent="100"/> <element earthPercent="90"/> <element holyPercent="-25"/> <element physicalPercent="-33"/> </elements> <immunities> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="1"> <summon name="stone golem" interval="2000" chance="10" max="1"/> </summons> <voices interval="5000" chance="10"> <voice sentence="Learn the secret of our magic! YOUR death!"/> <voice sentence="Even a rat is a better mage than you."/> <voice sentence="We don't like intruders!"/> </voices> <loot> <item id="2148" countmax="80" chance="36500"/><!-- gold coin --> <item id="2148" countmax="70" chance="3t6500"/><!-- gold coin --> <item id="2679" countmax="5" chance="55000"/><!-- cherry --> <item id="2689" chance="22500"/><!-- bread --> <item id="2047" chance="15000"/><!-- candlestick --> <item id="2124" chance="7000"/><!-- crystal ring --> <item id="2792" countmax="5" chance="5000"/><!-- dark mushroom --> <item id="2167" chance="3000"/><!-- energy ring --> <item id="2600" chance="10000"/><!-- inkwell --> <item id="2178" chance="2500"/><!-- mind stone --> <item id="2411" chance="3000"/><!-- poison dagger --> <item id="2436" chance="3000"/><!-- skull staff --> <item id="2151" chance="5500"/><!-- talon --> <item id="7591" chance="12500"/><!-- great health potion --> <item id="7590" chance="10000"/><!-- great mana potion --> <item id="2656" chance="2000"/><!-- blue robe --> <item id="7368" countmax="4" chance="1200"/><!-- assassin star --> <item id="2146" chance="1400"/><!-- small sapphire --> <item id="1986" chance="800"/><!-- red tome --> <item id="2123" chance="850"/><!-- ring of the sky --> <item id="2197" chance="750"/><!-- stone skin amulet --> <item id="7898" chance="450"/><!-- lightning robe --> <item id="7895" chance="450"/><!-- lightning legs --> <item id="2466" chance="375"/><!-- golden armor --> <item id="2114" chance="100"/><!-- piggy bank --> </loot> </monster>