Script feito por: biel.stocco e xWhiteWolf.
Objetivo
É um script de um tile provador, eu coloco o ActionID 1233 no piso e quando o player pisa, a outfit dele muda para uma já determinada e quando ele pisa fora, a outfit que o player estava usando volta..
ATENÇÃO: No script do provador.lua, após o "local outfit {", você precisa fazer as alterações para quais você preferir.
Script
movements.xml
<movevent type="StepIn" actionid="1233" event="script" value="provador.lua"/> <movevent type="StepOut" actionid="1233" event="script" value="provador.lua"/>
provador.lua
local outfit = { [1] = {lookType = 5, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, [2] = {lookType = 6, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, [3] = {lookType = 340, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, [4] = {lookType = 322, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, [5] = {lookType = 351, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0} } function onStepIn(cid, item, pos) doCreatureSay(cid, "Uau, que outfit massa!", TALKTYPE_MONSTER) doSetCreatureOutfit(cid, outfit[math.random(1, #outfit)], -1) return true end function onStepOut(cid, item, position, fromPosition) doRemoveCondition(cid, CONDITION_OUTFIT) return true end