Certo, o Tibia contem as posições X Y Z, só que são limitadas, tanto no RME quanto no Client, queria saber se tem como aumentar os andares (Posição Z), só são permitidos 16 se eu não me engano, queria poder aumentar esse valor, tem como ? e se tiver, poderiam me fazer um tutorial por favor ? agradeço.
[Encerrado] Limite do map X Y Z

Nas sources do servidor, em map.h
#define MAP_MAX_LAYERS 16
Nas sources do RME, em definitions.h
#define MAP_HEIGHT 16
Não sei se funciona...
[Show off] Mapping Pokémon (OLD)
[Mapping] Mapinha Johto = Para conferir, clique Aqui
[Mapping] Outland Rock = Para conferir, clique Aqui
[Mapping] Centro Pokémon de Cinnabar e cidade de Hamlin(PxG) = Para conferir, clique Aqui
[Mapping] Antigo Trade Center(PvP) do PxG = Para conferir, clique Aqui
[PDA] Reformulação do level das magias e level dos Pokemons = Para conferir, clique Aqui
[PDA] Comando de Clan sem task = Para conferir, clique Aqui
[Utilitário] OT Restarter by: Gabrielbsales(Featzen) = Para conferir, clique Aqui
[Database] Descriptografia MD5 & SHA1 = Para conferir, clique Aqui
[Scripting] Level Máximo = Para conferir, clique Aqui
E no client ? :s
creio que não precise
[Show off] Mapping Pokémon (OLD)
[Mapping] Mapinha Johto = Para conferir, clique Aqui
[Mapping] Outland Rock = Para conferir, clique Aqui
[Mapping] Centro Pokémon de Cinnabar e cidade de Hamlin(PxG) = Para conferir, clique Aqui
[Mapping] Antigo Trade Center(PvP) do PxG = Para conferir, clique Aqui
[PDA] Reformulação do level das magias e level dos Pokemons = Para conferir, clique Aqui
[PDA] Comando de Clan sem task = Para conferir, clique Aqui
[Utilitário] OT Restarter by: Gabrielbsales(Featzen) = Para conferir, clique Aqui
[Database] Descriptografia MD5 & SHA1 = Para conferir, clique Aqui
[Scripting] Level Máximo = Para conferir, clique Aqui
Tem que editar o RME também. (Acredito) Por que ele só lista os andares que tem no Tibia.
DICA
Utilize botão @UP, no início de seu tópico, para atualizar o destaque de seu tópico em "Tópicos Recentes" na index, fará com que mais pessoas o vejam.
Sim, como AdminGabriel falou, editando as sources do servidor e do RME, mas não creio que seja só isso, vou testar, alguém sabe onde consigo as sources do RME ?
DICA
Utilize botão @UP, no início de seu tópico, para atualizar o destaque de seu tópico em "Tópicos Recentes" na index, fará com que mais pessoas o vejam.
Nas sources do RME, em definitions.h
#define MAP_HEIGHT 16
para
#define MAP_HEIGHT 50
Fiz isso e deu muitos erros na hr de compilar:
1>------ Build started: Project: RME, Configuration: Release Win32 ------ 1> container_properties_window.cpp 1> browse_tile_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\browse_tile_window.cpp) 1> carpet_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\carpet_brush.cpp) 1> creature_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\creature_brush.cpp) 1> dat_debug_view.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\container_properties_window.cpp) 1> doodad_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\dat_debug_view.cpp) 1> eraser_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\eraser_brush.cpp) 1> extension_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\extension_window.cpp) 1> ground_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\ground_brush.cpp) 1> house_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\doodad_brush.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house_brush.cpp) 1> house_exit_brush.cpp 1> live_action.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_action.cpp) 1> live_client.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_client.cpp) 1> live_peer.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house_exit_brush.cpp) 1> live_server.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_peer.cpp) 1> live_socket.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_socket.cpp) 1> live_tab.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_server.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\live_tab.cpp) 1> map_region.cpp 1> raw_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_region.cpp) 1> spawn_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\spawn_brush.cpp) 1> graphics.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\raw_brush.cpp) 1> application.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\graphics.cpp) 1> dcbutton.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\application.cpp) 1> editor_tabs.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\dcbutton.cpp) 1> gui.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\editor_tabs.cpp) 1> main_menubar.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\gui.cpp) 1> map_tab.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_tab.cpp) 1> minimap_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\main_menubar.cpp) 1> process_com.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\minimap_window.cpp) 1> palette_brushlist.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\process_com.cpp) 1> palette_common.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_brushlist.cpp) 1> palette_creature.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_creature.cpp) 1> palette_house.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_common.cpp) 1> palette_waypoints.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_house.cpp) 1> palette_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_waypoints.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\palette_window.cpp) 1> about_window.cpp 1> common_windows.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\common_windows.cpp) 1> preferences.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\about_window.cpp) 1> old_properties_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\preferences.cpp) 1> result_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\result_window.cpp) 1> map_display.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\old_properties_window.cpp) 1> map_drawer.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_display.cpp) 1> map_window.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_drawer.cpp) 1> action.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map_window.cpp) 1> client_version.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\client_version.cpp) 1> copybuffer.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\action.cpp) 1> creatures.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\copybuffer.cpp) 1> editor.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\creatures.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\editor.cpp) 1> items.cpp 1> selection.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\selection.cpp) 1> table_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\items.cpp) 1> brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\table_brush.cpp) 1> materials.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\brush.cpp) 1> basemap.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\materials.cpp) 1> house.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\basemap.cpp) 1> item.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\house.cpp) 1> map.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\item.cpp) 1> spawn.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\map.cpp) 1> tile.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\spawn.cpp) 1> town.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\tile.cpp) 1> wall_brush.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\town.cpp) 1> waypoints.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\waypoints.cpp) 1> iomap.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\iomap.cpp) 1> iomap_otbm.cpp 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\iomap_otbm.cpp) 1>\ot server official\the legend of zelda online\servidor\zelda online map edior (sources)\source\map_region.h(111): fatal error C1189: #error : "You need to rewrite the QuadTree in order to handle more or less than 16 floors" (..\..\source\wall_brush.cpp) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
@Up!
Cara, eu já vi essa modificação, acho que aqui no XTibia mesmo...
A pessoa fez todas as mudanças, cliente, RME e Server.
Basta achar agora :rimbuk:
EDIT:
mas ACHO q já vi aqui (completo) e.e
https://otland.net/threads/how-many-floors-can-client-handle.215963/
Criar VPS de testes em VM
Auto complete TFS 1.x para Notepad++ e Sublime Text
[OLD] Adicionando Efeitos no servidor -> 8.54 PARCIALMENTE ATUALIZADO
Caralho mano, poderia fazer um tutorial ? por favorr s2s2s2 :c tem muita coisa ai
Caralho mano, poderia fazer um tutorial ? por favorr s2s2s2 :c tem muita coisa ai
EHUHEUEHUE
já achei pra vc, agora se vira FION
Agora é com vc, ou contrata alguem
Criar VPS de testes em VM
Auto complete TFS 1.x para Notepad++ e Sublime Text
[OLD] Adicionando Efeitos no servidor -> 8.54 PARCIALMENTE ATUALIZADO
Já consegui, obrigado delicia <3, compilei aqui ficou certinho, deu um trampo mas pegou, obrigado RAP +
+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.
"O fracasso é a oportunidade de se começar de novo inteligentemente"