em game.cpp,procure por:
oid Game::shutdown() { std::cout << "Shutting down..." << std::flush; g_scheduler.shutdown(); g_databaseTasks.shutdown(); g_dispatcher.shutdown(); map.spawns.clear(); raids.clear(); cleanup(); if (serviceManager) { serviceManager->stop(); } ConnectionManager::getInstance().closeAll(); std::cout << " done!" << std::endl; }
e substitua por este:
void Game::shutdown() { std::cout << ">> Shutting down...\n> " << std::flush; saveGameState(); g_scheduler.shutdown(); g_databaseTasks.shutdown(); g_dispatcher.shutdown(); map.spawns.clear(); raids.clear(); cleanup(); if (serviceManager) { serviceManager->stop(); } ConnectionManager::getInstance().closeAll(); std::cout << "> Done!" << std::endl; }
créditos:
Fir3element