15 minutos atrás, Marshmello disse:
@Tiu Biel deixa eu ver os seguintes arquivos
(Goback(actions) , leve lsystem.lua, some functions.lua)
GOBACK:
local EFFECTS = {
--[OutfitID] = {Effect}
["Magmar"] = 35,
["Jynx"] = 17, --alterado v1.5
["Shiny Jynx"] = 17,
["Piloswine"] = 205, --alterado v1.8
["Swinub"] = 205,
}
function onUse(cid, item, frompos, item2, topos)
if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end
if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 <<
return true
end
local ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].use
local effect = pokeballs[btype].effect
if not effect then
effect = 21
end
unLock(item.uid) --alterado v1.8
if item.itemid == usando then
if getPlayerStorageValue(cid, 990) == 1 then -- GYM
doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
return true
end
if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6
if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then
BackTeam(cid)
end
end
if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
doPlayerSendCancel(cid, "You can't do that while is controling a mind")
return true --alterado v1.5
end
if #getCreatureSummons(cid) <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "This pokemon is fainted.")
return true
end
end
local cd = getCD(item.uid, "blink", 30)
if cd > 0 then
setCD(item.uid, "blink", 0)
end
local z = getCreatureSummons(cid)[1]
if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
return true
end
doReturnPokemon(cid, z, item, effect)
elseif item.itemid == pokeballs[btype].on then
if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
return TRUE
end
local thishp = getItemAttribute(item.uid, "hp")
if getItemAttribute(item.uid, "hp") == 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "This pokemon is fainted.")
return true
end
end
local pokemon = getItemAttribute(item.uid, "poke")
if not pokes[pokemon] then
return true
end
local x = pokes[pokemon]
local boost = getItemAttribute(item.uid, "boost") or 0
if getPlayerLevel(cid) < (x.level) then
doPlayerSendCancel(cid, "You need level "..(x.level).." to use this pokemon.")
return true
end
if getItemAttribute(item.uid, "unique") then
doItemEraseAttribute(item.uid, "unique")
end
local pk = getCreatureSummons(cid)[1]
doSummonMonster(cid, pokemon)
doItemSetAttribute(item.uid, "pokeballusada", 0)
local pk = getCreatureSummons(cid)[1]
if not isCreature(pk) then return true end
if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited
local left = getItemAttribute(item.uid, "transLeft")
local name = getItemAttribute(item.uid, "transName")
if left and left > 0 then
setPlayerStorageValue(pk, 1010, name)
doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
doItemSetAttribute(item.uid, "transBegin", os.clock())
else
setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited
end
end
if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end
doCreatureSetLookDir(pk, 2)
doCreatureSetNick(pk, nick)
adjustStatus(pk, item.uid, true, true, true)
doAddPokemonInOwnList(cid, pokemon)
doTransformItem(item.uid, item.itemid+1)
local pokename = getPokeName(pk) --alterado v1.7
local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
local mgoen = gobackmsgsen[math.random(1, #gobackmsgsen)].go:gsub("doka", pokename)
local mgoes = gobackmsgses[math.random(1, #gobackmsgses)].go:gsub("doka", pokename)
if getPlayerLanguage(cid) == 2 then
doCreatureSay(cid, mgoen, 19)
end
if getPlayerLanguage(cid) == 0 then
doCreatureSay(cid, mgo, 19)
end
if getPlayerLanguage(cid) == 1 then
doCreatureSay(cid, mgoes, 19)
end
-- doItemSetAttribute(item.uid, "gender", math.random(3, 4))
doSendMagicEffect(getCreaturePosition(pk), effect)
if useOTClient then
doPlayerSendCancel(cid, '12//,show') --alterado v1.7
end
local pk = getCreatureSummons(cid)[1]
local pb = getPlayerSlotItem(cid, 8).uid
local look = getItemAttribute(pb,"addon")
if not getItemAttribute(pb,"addon") then
doSetItemAttribute(pb,"addon",0)
end
if getItemAttribute(pb,"addon") > 0 then
doSetCreatureOutfit(pk, {lookType = look}, -1)
end
else
doPlayerSendCancel(cid, "This pokemon is fainted.")
end
if useKpdoDlls then
doUpdateMoves(cid)
end
return true
end
Level system:
function adjustWildPoke(cid, optionalLevel)
if isMonster(cid) and pokes[getCreatureName(cid)] then
local level = (optionalLevel and optionalLevel >= 1) and optionalLevel or getPokemonLevel(cid) --alterado v1.8
if level == nil then
print("O Pokemon " .. getCreatureName(cid) .. " esta bugado!")
end
setPlayerStorageValue(cid, 1000, level) --alterado v1.8
setPlayerStorageValue(cid, 1001, pokes[getCreatureName(cid)].offense * level * 4)
setPlayerStorageValue(cid, 1002, pokes[getCreatureName(cid)].defense)
setPlayerStorageValue(cid, 1003, pokes[getCreatureName(cid)].agility)
setPlayerStorageValue(cid, 1004, (pokes[getCreatureName(cid)].vitality * level) / 2)
setPlayerStorageValue(cid, 1005, pokes[getCreatureName(cid)].specialattack * level * 7)
setPlayerStorageValue(cid, 1020, pokes[getCreatureName(cid)].specialdefense)
doRegainSpeed(cid) --alterado!
setCreatureMaxHealth(cid, (getVitality(cid) * HPperVITwild))
doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
if pokes[getCreatureName(cid)].exp then
local exp = pokes[getCreatureName(cid)].exp * baseExpRate + pokes[getCreatureName(cid)].vitality * pokemonExpPerLevelRate
setPlayerStorageValue(cid, 1006, (exp * generalExpRate/2)*10)
if getPlayerStorageValue(cid, 22546) == 1 then
setPlayerStorageValue(cid, 1006, 750)
doSetCreatureDropLoot(cid, false)
end
end
end
end
function getPokemonXMLOutfit(name) --alterado v1.9 \/
local path = "data/monster/pokes/Shiny/"..name..".xml"
local tpw = io.type(io.open(path))
if not tpw then
path = "data/monster/pokes/geracao 2/"..name..".xml"
tpw = io.type(io.open(path))
end
if not tpw then
path = "data/monster/pokes/geracao 1/"..name..".xml"
tpw = io.type(io.open(path))
end
if not tpw then
path = "data/monster/pokes/"..name..".xml"
tpw = io.type(io.open(path))
end
if not tpw then
return print("[getPokemonXMLOutfit] Poke with name: "..name.." ins't in any paste on monster/pokes/") and 2
end
local arq = io.open(path, "a+")
local txt = arq:read("*all")
arq:close()
local a, b = txt:find('look type="(.-)"')
txt = string.sub(txt, a + 11, b - 1)
return tonumber(txt)
end
function doEvolutionOutfit(cid, oldout, outfit)
if not isCreature(cid) then return true end
if getCreatureOutfit(cid).lookType == oldout then
doSetCreatureOutfit(cid, {lookType = outfit}, -1)
else
doSetCreatureOutfit(cid, {lookType = oldout}, -1)
end
end
function doSendEvolutionEffect(cid, pos, evolution, turn, ssj, evolve, f, h)
if not isCreature(cid) then
doSendAnimatedText(pos, "CANCEL", 215)
return true
end
if evolve then
doEvolvePokemon(getCreatureMaster(cid), {uid = cid}, evolution, 0, 0)
return true
end
doSendMagicEffect(pos, 18)
if ssj then
sendSSJEffect(evo)
end
doEvolutionOutfit(cid, f, h)
addEvent(doSendEvolutionEffect, math.pow(1900, turn/20), cid, getThingPos(cid), evolution, turn - 1, turn == 19, turn == 2, f, h)
end
function sendSSJEffect(cid)
if not isCreature(cid) then return true end
local pos1 = getThingPos(cid)
local pos2 = getThingPos(cid)
pos2.x = pos2.x + math.random(-1, 1)
pos2.y = pos2.y - math.random(1, 2)
doSendDistanceShoot(pos1, pos2, 37)
addEvent(sendSSJEffect, 45, cid)
end
function sendFinishEvolutionEffect(cid, alternate)
if not isCreature(cid) then return true end
local pos1 = getThingPos(cid)
if alternate then
local pos = {
[1] = {-2, 0},
[2] = {-1, -1},
[3] = {0, -2},
[4] = {1, -1},
[5] = {2, 0},
[6] = {1, 1},
[7] = {0, 2},
[8] = {-1, 1}}
for a = 1, 8 do
local pos2 = getThingPos(cid)
pos2.x = pos2.x + pos[a][1]
pos2.y = pos2.y + pos[a][2]
local pos = getThingPos(cid)
doSendDistanceShoot(pos2, pos, 37)
addEvent(doSendDistanceShoot, 300, pos, pos2, 37)
end
else
for a = 0, 3 do
doSendDistanceShoot(pos1, getPosByDir(pos1, a), 37)
end
for a = 4, 7 do
addEvent(doSendDistanceShoot, 600, pos1, getPosByDir(pos1, a), 37)
end
end
end
function doEvolvePokemon(cid, item2, theevo, stone1, stone2)
if not isCreature(cid) then return true end
if not pokes[theevo] or not pokes[theevo].offense then
doReturnPokemon(cid, item2.uid, getPlayerSlotItem(cid, 8), pokeballs[getPokeballType(getPlayerSlotItem(cid, 8).itemid)].effect, false, true)
return true
end
local owner = getCreatureMaster(item2.uid)
local pokeball = getPlayerSlotItem(cid, 8)
local description = "Contains a "..theevo.."."
local pct = getCreatureHealth(item2.uid) / getCreatureMaxHealth(item2.uid)
doItemSetAttribute(pokeball.uid, "hp", pct)
doItemSetAttribute(pokeball.uid, "poke", theevo)
doItemSetAttribute(pokeball.uid, "description", "Contains a "..theevo..".")
doPlayerSendTextMessage(cid, 27, "Congratulations! Your "..getPokeName(item2.uid).." evolved into a "..theevo.."!")
doSendMagicEffect(getThingPos(item2.uid), 18)
doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[theevo])
doSendMagicEffect(getThingPos(cid), 173)
local oldpos = getThingPos(item2.uid)
local oldlod = getCreatureLookDir(item2.uid)
doRemoveCreature(item2.uid)
doSummonMonster(cid, theevo)
local pk = getCreatureSummons(cid)[1]
doTeleportThing(pk, oldpos, false)
doCreatureSetLookDir(pk, oldlod)
sendFinishEvolutionEffect(pk, true)
addEvent(sendFinishEvolutionEffect, 550, pk, true)
addEvent(sendFinishEvolutionEffect, 1050, pk)
doPlayerRemoveItem(cid, stone1, 1)
doPlayerRemoveItem(cid, stone2, 1)
doAddPokemonInOwnList(cid, theevo)
local happy = getItemAttribute(pokeball.uid, "happy")
doItemSetAttribute(pokeball.uid, "happy", happy + happyGainedOnEvolution)
if happy + happyGainedOnEvolution > 255 then
doItemSetAttribute(pokeball.uid, "happy", 255)
end
adjustStatus(pk, pokeball.uid, true, false)
if useKpdoDlls then
doUpdateMoves(cid)
end
end
function doMathDecimal(number, casas)
if math.floor(number) == number then return number end
local c = casas and casas + 1 or 3
for a = 0, 10 do
if math.floor(number) < math.pow(10, a) then
local str = string.sub(""..number.."", 1, a + c)
return tonumber(str)
end
end
return number
end
function doAdjustWithDelay(cid, pk, health, vit, status)
if isCreature(cid) then
adjustStatus(pk, getPlayerSlotItem(cid, 8).uid, health, vir, status)
end
end
function setBoost(cid, boost)
local boostc = boost
local boostcalculator = boostc * 500
local vida = 0
if(boost == 1) then
vida = 50
elseif(boost == 50) then
vida = 100
end
return vida;
end
function adjustStatus(pk, item, health, vite, conditions)
if not isCreature(pk) then return true end
local gender = getItemAttribute(item, "gender") and getItemAttribute(item, "gender") or 0
addEvent(doCreatureSetSkullType, 10, pk, gender)
setPlayerStorageValue(pk, 1001, pokes[getCreatureName(pk)].offense * (getMasterLevel(pk) + getPokemonBoost(pk)))
setPlayerStorageValue(pk, 1002, pokes[getCreatureName(pk)].defense)
setPlayerStorageValue(pk, 1003, pokes[getCreatureName(pk)].agility)
setPlayerStorageValue(pk, 1004, pokes[getCreatureName(pk)].vitality * 75 + (50 * getPokemonBoost(pk)))
setPlayerStorageValue(pk, 1005, pokes[getCreatureName(pk)].specialattack * (getMasterLevel(pk) + getPokemonBoost(pk) )*9)
setPlayerStorageValue(pk, 1020, pokes[getCreatureName(pk)].specialdefense + (2 * getPokemonBoost(pk)))
if gender == SEX_MALE then
setPlayerStorageValue(pk, 1001, pokes[getCreatureName(pk)].offense * (getMasterLevel(pk) + getPokemonBoost(pk)) + 20)
end
if gender == SEX_FEMALE then
setPlayerStorageValue(pk, 1004, pokes[getCreatureName(pk)].vitality * 75 + (50 * getPokemonBoost(pk)) + 90)
end
if vite == true then
local pct = getCreatureHealth(pk) / getCreatureMaxHealth(pk)
local vit = getVitality(pk)
setCreatureMaxHealth(pk, ( vit * HPperVITsummon ))
doCreatureAddHealth(pk, pct * vit * HPperVITsummon)
end
doRegainSpeed(pk)
local nick = getItemAttribute(item, "poke")
if isGhostPokemon(pk) then
setPlayerStorageValue(pk, 8981, 1)
updateGhostWalk(pk)
end
if getItemAttribute(item, "nick") then
nick = getItemAttribute(item, "nick")
end
setPlayerStorageValue(pk, 1007, nick)
local lvl = getItemAttribute(item, "level") or 0
nick = nick
doCreatureSetNick(pk, nick)
if not getItemAttribute(item, "happy") then
doItemSetAttribute(item, "happy", 120)
end
if not getItemAttribute(item, "hunger") then
doItemSetAttribute(item, "hunger", 5)
end
local happy = getItemAttribute(item, "happy")
if happy < 0 then
happy = 1
end
setPlayerStorageValue(pk, 1008, happy)
local hunger = getItemAttribute(item, "hunger")
setPlayerStorageValue(pk, 1009, hunger)
if health == true then
local mh = HPperVITsummon * getVitality(pk)
local rd = 1 - (tonumber(getItemAttribute(item, "hp")))
setCreatureMaxHealth(pk, mh)
doCreatureAddHealth(pk, getCreatureMaxHealth(pk))
doCreatureAddHealth(pk, -(getCreatureMaxHealth(pk) * rd))
end
if isSummon(pk) and conditions then
local burn = getItemAttribute(item, "burn")
if burn and burn >= 0 then
local ret = {id = pk, cd = burn, check = false, damage = getItemAttribute(item, "burndmg"), cond = "Burn"}
addEvent(doCondition2, 3500, ret)
end
local poison = getItemAttribute(item, "poison")
if poison and poison >= 0 then
local ret = {id = pk, cd = poison, check = false, damage = getItemAttribute(item, "poisondmg"), cond = "Poison"}
addEvent(doCondition2, 1500, ret)
end
local confuse = getItemAttribute(item, "confuse")
if confuse and confuse >= 0 then
local ret = {id = pk, cd = confuse, check = false, cond = "Confusion"}
addEvent(doCondition2, 1200, ret)
end
local sleep = getItemAttribute(item, "sleep")
if sleep and sleep >= 0 then
local ret = {id = pk, cd = sleep, check = false, first = true, cond = "Sleep"}
doCondition2(ret)
end
local miss = getItemAttribute(item, "miss")
if miss and miss >= 0 then
end
local fear = getItemAttribute(item, "fear")
if fear and fear >= 0 then
local ret = {id = pk, cd = fear, check = false, skill = getItemAttribute(item, "fearSkill"), cond = "Fear"}
doCondition2(ret)
end
local silence = getItemAttribute(item, "silence")
if silence and silence >= 0 then
local ret = {id = pk, cd = silence, eff = getItemAttribute(item, "silenceEff"), check = false, cond = "Silence"}
doCondition2(ret)
end
local stun = getItemAttribute(item, "stun")
if stun and stun >= 0 then
local ret = {id = pk, cd = stun, eff = getItemAttribute(item, "stunEff"), check = false, spell = getItemAttribute(item, "stunSpell"), cond = "Stun"}
doCondition2(ret)
end
local paralyze = getItemAttribute(item, "paralyze")
if paralyze and paralyze >= 0 then
local ret = {id = pk, cd = paralyze, eff = getItemAttribute(item, "paralyzeEff"), check = false, first = true, cond = "Paralyze"}
doCondition2(ret)
end
local slow = getItemAttribute(item, "slow")
if slow and slow >= 0 then
local ret = {id = pk, cd = slow, eff = getItemAttribute(item, "slowEff"), check = false, first = true, cond = "Slow"}
doCondition2(ret)
end
local leech = getItemAttribute(item, "leech")
if leech and leech >= 0 then
local ret = {id = pk, cd = leech, attacker = 0, check = false, damage = getItemAttribute(item, "leechdmg"), cond = "Leech"}
doCondition2(ret)
end
for i = 1, 3 do
local buff = getItemAttribute(item, "Buff"..i)
if buff and buff >= 0 then
local ret = {id = pk, cd = buff, eff = getItemAttribute(item, "Buff"..i.."eff"), check = false,
buff = getItemAttribute(item, "Buff"..i.."skill"), first = true, attr = "Buff"..i}
doCondition2(ret)
end
end
end
--alterado v1.9
if getItemAttribute(item, "boost") and getItemAttribute(item, "boost") >= 50 and getItemAttribute(item, "aura") then
sendAuraEffect(pk, auraSyst[getItemAttribute(item, "aura")])
end
if getPlayerStorageValue(getCreatureMaster(pk), 6598754) >= 1 then
setPlayerStorageValue(pk, 6598754, 1)
elseif getPlayerStorageValue(getCreatureMaster(pk), 6598755) >= 1 then
setPlayerStorageValue(pk, 6598755, 1)
end
return true
end
function setWildPokemonLevel(cid, optionalLevel, optionalStatus, optionalNick, optionalExtraExp)
if not isCreature(cid) then return true end
if not pokes[getCreatureName(cid)] then return true end --alterado v2.6
local levelRange = 0
local off = 0
local def = 0
local agi = 0
local spatk = 0
local vit = 0
local this = getCreatureName(cid)
local ee = 1
if optionalExtraExp then
ee = optionalExtraExp
end
if optionalLevel and tonumber(optionalLevel) >= 1 then --alterado v2.8\/
levelRange = optionalLevel
else
levelRange = math.random(pokes[this].wildLvl)
end
local status = getPokemonStatus(this)
if status then
off = status.off
def = status.def
agi = status.agi
vit = status.vit
spatk = status.spatk
end
setPlayerStorageValue(cid, 1000, (levelRange > 100 and 100 or levelRange)) --alterado v2.8
if optionalStatus and optionalStatus.off then
setPlayerStorageValue(cid, 1001, optionalStatus.offense)
setPlayerStorageValue(cid, 1002, optionalStatus.defense)
setPlayerStorageValue(cid, 1003, optionalStatus.agility)
setPlayerStorageValue(cid, 1004, optionalStatus.vitality)
setPlayerStorageValue(cid, 1005, optionalStatus.specialattack)
setPlayerStorageValue(cid, 1020, optionalStatus.specialdefense)
setPlayerStorageValue(cid, 1011, optionalStatus.offense)
setPlayerStorageValue(cid, 1012, optionalStatus.defense)
setPlayerStorageValue(cid, 1013, optionalStatus.agility)
setPlayerStorageValue(cid, 1014, optionalStatus.vitality)
setPlayerStorageValue(cid, 1015, optionalStatus.specialattack)
setPlayerStorageValue(cid, 1021, optionalStatus.specialdefense)
else
setPlayerStorageValue(cid, 1001, 5 + math.random(off * levelRange * 0.9, off * levelRange * 1.8))
setPlayerStorageValue(cid, 1002, 5 + math.random(def * levelRange * 0.9, def * levelRange * 1.8))
setPlayerStorageValue(cid, 1003, math.random(agi * levelRange * 0.9, agi * levelRange * 1.8))
setPlayerStorageValue(cid, 1004, math.random(vit * levelRange * 0.9, vit * levelRange * 1.8))
setPlayerStorageValue(cid, 1005, 5 + math.random(spatk * levelRange * 0.9, spatk * levelRange * 1.8))
setPlayerStorageValue(cid, 1011, getPlayerStorageValue(cid, 1001))
setPlayerStorageValue(cid, 1012, getPlayerStorageValue(cid, 1002))
setPlayerStorageValue(cid, 1013, getPlayerStorageValue(cid, 1003))
setPlayerStorageValue(cid, 1014, getPlayerStorageValue(cid, 1004))
setPlayerStorageValue(cid, 1015, getPlayerStorageValue(cid, 1005))
setPlayerStorageValue(cid, 1021, getPlayerStorageValue(cid, 1020))
end
doRegainSpeed(cid)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid) + getPlayerStorageValue(cid, 1004) * HPperVIT * vitReductionForWild)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
if pokes[getCreatureName(cid)].exp then
--getMonsterInfo(getCreatureName(cid)).experience
local exp = (50 + pokes[getCreatureName(cid)].exp) * baseExpRate + pokes[getCreatureName(cid)].vitality * levelRange * pokemonExpPerLevelRate
setPlayerStorageValue(cid, 1006, exp * generalExpRate * ee)
if getPlayerStorageValue(cid, 22546) == 1 then
setPlayerStorageValue(cid, 1006, 750)
doSetCreatureDropLoot(cid, false) --edited golden arena
end
end
local wildshow = wildBeforeNames and "Wild " or ""
if optionalNick then
if hideWildsLevel then
doCreatureSetNick(cid, optionalNick)
else
doCreatureSetNick(cid, optionalNick.." ["..getWildPokemonLevel(cid).."]")
end
else
if hideWildsLevel then
doCreatureSetNick(cid, ""..wildshow..""..getCreatureName(cid).."")
else
doCreatureSetNick(cid, ""..wildshow..""..getCreatureName(cid).." ["..getWildPokemonLevel(cid).."]")
end
end
end
function getOffense(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1001))
end
function getDefense(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1002))
end
function getSpecialDefense(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1020))
end
function getSpeed(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1003))
end
function getVitality(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1004))
end
function getSpecialAttack(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1005))
end
function getHappiness(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1008))
end
function getPokemonLevel(cid, dex)
if not isCreature(cid) then return 0 end
if not dex then --alterado v1.9
if ehMonstro(cid) and getPlayerStorageValue(cid, 1000) > 0 then
return getPlayerStorageValue(cid, 1000)
elseif ehMonstro(cid) then
return pokes[getCreatureName(cid)].wildLvl
end
end
return pokes[getCreatureName(cid)].level
end
function getPokemonLevelByName(name)
return pokes[name] and pokes[name].level or 0 --alterado v1.9
end
function getMasterLevel(poke)
if not isSummon(poke) then return 0 end
return getPlayerLevel(getCreatureMaster(poke))
end
function getPokemonBoost(poke)
if not isSummon(poke) then return 0 end
return getItemAttribute(getPlayerSlotItem(getCreatureMaster(poke), 8).uid, "boost") or 0
end
function getPokeballBoost(ball)
if not isPokeball(ball.itemid) then return 0 end --alterado v1.8
return getItemAttribute(ball.uid, "boost") or 0
end
function getPokeName(cid)
if not isSummon(cid) then return getCreatureName(cid) end
if getCreatureName(cid) == "Evolution" then return getPlayerStorageValue(cid, 1007) end
local item = getPlayerSlotItem(getCreatureMaster(cid), 8)
if getItemAttribute(item.uid, "nick") then
return getItemAttribute(item.uid, "nick")
end
return getCreatureName(cid)
end
function getPokeballName(item, truename)
if not truename and getItemAttribute(item, "nick") then
return getItemAttribute(item, "nick")
end
return getItemAttribute(item, "poke")
end
function getPokemonName(cid)
return getCreatureName(cid)
end
function getPokemonGender(cid) --alterado v1.9
return getCreatureSkullType(cid)
end
function setPokemonGender(cid, gender)
if isCreature(cid) and gender then --alterado v1.8
doCreatureSetSkullType(cid, gender)
return true
end
return false
end
function getWildPokemonExp(cid)
return getPlayerStorageValue(cid, 1006)
end