Bom o Conde de Monte Cristo me pediu uma magia e ta ai.
Runa:
Vá em: data/spells/rune e crie uma archvo chamado water slave.lua
area = { {0, 1, 0}, {1, 1, 1}, {0, 1, 0} } attackType = ATTACK_PHYSICAL needDirection = false areaEffect = NM_ME_LOOSE_ENERGY animationEffect = NM_ANI_NONE hitEffect = NM_ME_LOOSE_ENERGY damageEffect = NM_ME_LOOSE_ENERGY animationColor = LIGHT_BLUE offensive = true drawblood = false BubbleWaveObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0) function onCast(cid, creaturePos, level, maglv, var) centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z} BubbleWaveObject.minDmg = 50 BubbleWaveObject.maxDmg = 430 return doAreaMagic(cid, centerpos, needDirection, areaEffect, area, BubbleWaveObject:ordered()) end
Fazendo a rune:
Crie um arch na pasta: data/spells/instant chamado adevo water mas.lua
function onCast(cid, creaturePos, level, maglv, var) n = makeRune(cid,2281,3); return n end
Ta ae
//Kenzo