ta ai depot tiles para a nova cvs
isso é qdo vc pisa no chão q afunda antes do dp ele diz qtos itens vc tem
add depot tiles.lua na pasta movements/scripts
function onStepIn(cid, item, pos)actionid = 101
if item.actionid > 100 and item.actionid < 125 then
actionid = item.actionid
end
if actionid > 100 then
depotitems = getPlayerDepotItems(cid, actionid - 100)
if depotitems == 1 then
doPlayerSendTextMessage(cid, 20, 'Your depot contains 1 item.')
else
doPlayerSendTextMessage(cid, 20, 'Your depot contains '.. depotitems ..' items.')
end
end
if item.itemid == 446 or item.itemid == 416 or item.itemid == 3216 then
doTransformItem(item.uid, item.itemid+1)
elseif item.itemid == 426 then
doTransformItem(item.uid, 425)
end
end
function onStepOut(cid, item, pos)
if item.itemid == 447 or item.itemid == 417 or item.itemid == 3217 then
doTransformItem(item.uid, item.itemid-1)
elseif item.itemid == 425 then
doTransformItem(item.uid, 426)
end
end
e em movements.xml add :
<movevent event="StepIn" itemid="446" script="depot tiles.lua" /><movevent event="StepOut" itemid="447" script="depot tiles.lua" />
<movevent event="StepIn" itemid="426" script="depot tiles.lua" />
<movevent event="StepOut" itemid="425" script="depot tiles.lua" />
<movevent event="StepIn" itemid="416" script="depot tiles.lua" />
<movevent event="StepOut" itemid="417" script="depot tiles.lua" />
<movevent event="StepIn" itemid="3216" script="depot tiles.lua" />
<movevent event="StepOut" itemid="3217" script="depot tiles.lua" />
eu fiz 50% só ate a parte do q sai do tile
ai eu catei o resto d eum script
q naum axei de novo e por isso naum sei os creditos
flws