Bom eu não sou muio de explicar ta ai sistema de food 7.9 para 7.6
em data/action/scripts/food.lua (se não ter crie) e apague tudo e cole isto:
--Food System 7.6 by Triston Fails OT--MAX_FOOD = 1200
function onUse(cid, item, frompos, item2, topos)
if item.itemid == 2328 then
doPlayerSay(cid,"Crunch.",16)
food = 96
elseif item.itemid == 2362 then
doPlayerSay(cid,"Crunch.",16)
food = 96
elseif item.itemid == 2666 then
doPlayerSay(cid,"Munch.",16)
food = 180
elseif item.itemid == 2667 then
doPlayerSay(cid,"Munch.",16)
food = 144
elseif item.itemid == 2668 then
doPlayerSay(cid,"Munch.",16)
food = 120
elseif item.itemid == 2669 then
doPlayerSay(cid,"Munch!",16)
food = 254
elseif item.itemid == 2670 then
doPlayerSay(cid,"Chump.",16)
food = 196
elseif item.itemid == 2671 then
doPlayerSay(cid,"Chomp.",16)
food = 360
elseif item.itemid == 2672 then
doPlayerSay(cid,"Chomp...",16)
food = 720
elseif item.itemid == 2673 then
doPlayerSay(cid,"Chomp.",16)
food = 56
elseif item.itemid == 2674 then
doPlayerSay(cid,"Crunch.",16)
food = 72
elseif item.itemid == 2675 then
doPlayerSay(cid,"Chump.",16)
food = 156
elseif item.itemid == 2676 then
doPlayerSay(cid,"Munch.",16)
food = 96
elseif item.itemid == 2677 then
doPlayerSay(cid,"Ploc.",16)
food = 12
elseif item.itemid == 2678 then
doPlayerSay(cid,"Hmm.",16)
food = 160
elseif item.itemid == 2679 then
doPlayerSay(cid,"Yum.",16)
food = 12
elseif item.itemid == 2680 then
doPlayerSay(cid,"Hmm.",16)
food = 24
elseif item.itemid == 2681 then
doPlayerSay(cid,"Yum.",16)
food = 108
elseif item.itemid == 2682 then
doPlayerSay(cid,"Chump.",16)
food = 240
elseif item.itemid == 2683 then
doPlayerSay(cid,"Chump.",16)
food = 240 --MODIFIC
elseif item.itemid == 2684 then
doPlayerSay(cid,"Crunch.",16)
food = 96
elseif item.itemid == 2685 then
doPlayerSay(cid,"Chump.",16)
food = 46
elseif item.itemid == 2686 then
doPlayerSay(cid,"Croc.",16)
food = 108
elseif item.itemid == 2687 then
doPlayerSay(cid,"Crunch.",16)
food = 24
elseif item.itemid == 2688 then
doPlayerSay(cid,"Hmm.",16)
food = 126 --MODIFIC
elseif item.itemid == 2689 then
doPlayerSay(cid,"Crunch.",16)
food = 120
elseif item.itemid == 2690 then
doPlayerSay(cid,"Munch.",16)
food = 72
elseif item.itemid == 2691 then
doPlayerSay(cid,"Munch.",16)
food = 96
-------------------------------
elseif item.itemid == 2695 then
doPlayerSay(cid,"Crunch.",16)
food = 96
elseif item.itemid == 2696 then
doPlayerSay(cid,"Smack.",16)
food = 108
elseif item.itemid == 2787 then
doPlayerSay(cid,"Hmm.",16)
food = 72 --102
elseif item.itemid == 2788 then
doPlayerSay(cid,"Hmm.",16)
food = 48
elseif item.itemid == 2789 then
doPlayerSay(cid,"Yum.",16)
food = 264
elseif item.itemid == 2790 then
doPlayerSay(cid,"Hmm.",16)
food = 84
elseif item.itemid == 2791 then
doPlayerSay(cid,"Hmm.",16)
food = 84
elseif item.itemid == 2792 then
doPlayerSay(cid,"Hmm.",16)
food = 140
elseif item.itemid == 2793 then
doPlayerSay(cid,"Hmm.",16)
food = 126
elseif item.itemid == 2794 then
doPlayerSay(cid,"Hmm.",16)
food = 111
elseif item.itemid == 2795 then
doPlayerSay(cid,"Hmm.",16)
food = 136
elseif item.itemid == 2796 then
doPlayerSay(cid,"Yum.",16)
food = 60
else
return 0
end
if (getPlayerFood(cid) + food > MAX_FOOD) then
doPlayerSendCancel(cid,"You are full.")
return 1
end
doPlayerFeed(cid,food)
doRemoveItem(item.uid,1)
return 1
end
Ó não é 100% é ums 95% por que algumas falas eu improvisei porque não sabia e quando vc tenta comer com "Full" vc nao come e fala oque falaria quandu vc ia comer!
se quizer mudar a fala e só muda doPlayerSay(cid,"AQUI",16)