Credits:
Anstice(Base Codes and Idea)
BlackKnight(Remaking CTF 7.6 to 7.92 + extra changes on base source)
Server based on: 0.0.6_SVN 21/MAR/06, Protocol: 7.92
I im releasing this one cuz some guy told me so, and cuz anstice havent make it 7.92, so the features is quitte the same just whit some changs i made on the codes and extra stuff that i dont remember (too lazy ) right now its version 0.0.1 so it may have bugs so please post the report file here
, well lets get to the point.
New Version Released 1.5.1
- New Die system (BlackKnight)
- Fixed PlayerCount, now when player count reach 9999 it restart to 1
- New "NPC" Robots
- Some other little fixes
Capture The Flag 1.5.1 (XML) >> Here!!
New Version Released 1.6.5
- Fixed Round End Crash Bug
- Fixed GM Invisible
- Fixed Dieing by monster
- Added a lot of commands (/up, /down, /invisible, /shutdown)
- And more little bug fixes
Capture The Flag 1.6.5 (XML) >> Here!!
New Version Released 1.7.5
- Fixed Flag Droping
- Fixed Max Level 350
- Changes on sources from uint32_t to uint64_t
- Added flag on bots (canrespawn)
- Fixed some animations on GM Invisible
- And more that i dont remember
Capture The Flag 1.7.5 (XML) >> Here!!
New Version Released 1.8.2
- Fixed GM Invisible Teleporting
- Fixed Team Issues
- Fixed Banning Issue
- Added "You are dead." Msg
- Fixed Experiencie on Bots & Monsters
- Fixed Attack Speed
- And more that i dont remember
Capture The Flag 1.8.2 (XML) >>Here!!
New Version Released 1.9.1
- Removed Player Droploot
- All Teleporting issues fixed
- Little update on code
- Bots now go "up" and "down"
- This is a small update just to get all working good
Capture The Flag 1.9.1 (XML) >> Here!!
New Version Released 1.9.2
- Fixed FollowCreature teleport
- Added Scores on Time Board
- Added PZ Killed on config
- And some sources little changes Enjoy.
Capture The Flag 1.9.2 (XML) >> Here!!
New Version Released 1.9.3
- Little Fix on !changeteam (now it return "Teams are event" when they are")
- fix on "/team" command
- Change on the way the player is called on some part of source
- FlagDroopedCheck changed from 500ms to 1000ms due crash on server
Capture The Flag 1.9.3 (XML) >> Here!!
New Major Version Released 2.0.1
- each map time round
- bot respawn on time by flag
- fixed dropflag(not fully tested but i im 90% sure is fixed)
- MUCH!! more server stability
- fixed player losing exp on config
- fixed a lot more stuff but i dont remember
- changes on sources
Capture The Flag 2.0.1 (XML) >> Here!!
Capture The Flag 2.7.5 (XML)
Para você puxar as mais novas atualizações do CTF entre noSite do CTF
Post Comments, New Ideas or Bug Reports ^_^
FONTE: OTFANS
Abraços,
Luizim