Meu Primeiro Monstro!! Por Favor Comentem

Abra Sua Pasta: " data/monster " , Copie um monstro qualquer, e renomeie-o para Lutador Celestial
Abra ele (Clicando com botao direito e editar), feito isso, apague TUDO!!!
Adicione:
<?xml version="1.0"?><monster name="Lutador Celestial" level="200" maglevel="230" experience="50000" pushable="0" armor="56" defense="60" canpushitems="1" staticattack="45" changetarget="200" speed="2200">
<health now="100000" max="100000"/>
<look type="134" head="0" body="87" legs="0" feet="87" corpse="3128" lookaddon="3"/>
<combat targetdistance="1" runonhealth="0"/>
<attacks>
<attack type="melee" mindamage="1000" maxdamage="1500" probability="100"/>
<attack type="instant" name="exura" cycleticks="5000" probability="60"/>
<attack type="instant" name="o firefield" cycleticks="7500" probability="75"/>
<attack type="instant" name="o exevo gran vis lux" exhaustion="500" cycleticks="7000" probability="60"/>
<attack type="rune" name="orsha fireball" exhaustion="500" cycleticks="3000" probability="50"/>
<attack type="instant" name="o exori" exhaustion="500" cycleticks="8000" probability="55"/>
<attack type="instant" name="demon_manadrain" exhaustion="100" cycleticks="4000" probability="30"/>
</attacks>
<defenses>
defense immunity="energy"/>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
<defense immunity="drunk"/>
</defenses>
<voices>
<voice sentence="Vem Luta Comigo!!!"/>
<voice sentence="LaLaLa Isso Eh Brincadeira Neh??"/>
</voices>
<loot>
<item id="2152" countmax="50" chance1="50000" chancemax="0"/>
<item id="2393" chance="1000"/>
<item id="2470" chance="2000"/>
<item id="2522" chance="1333"/>
<item id="2158" chance="10000"/>
<item id="2319" chance="9000"/>
<item id="2462" chance="50000"/>
<item id="2153" chance="50000"/>
<item id="2472" chance="1857"/>
<item id="1987" chance="33333">
<inside>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2144" countmax="10" chance1="50000" chancemax="0"/>
<item id="2178" chance="100000"/>
<item id="2402" chance="50000"/>
<item id="2390" chance="2000"/>
<item id="2646" chance="3333"/>
</inside>
</item>
</loot>
<summons maxSummons="2">
<summon name="Demon" chance="300"/>
</summons>
</monster>
Para Ele Ficar Igual Do Jeito Original, Deixe Desse Jeito!!
Mais Se Quiser Mudar: Explicando!!
level="200" : LvL Do Monstro, Quando Maior, Mais Dificil
maglevel="230" : Magic Level Do Monstro, Quanto Maior, Mais Forte As Magias
experience="50000" : Experiencia
changetarget="200" : Chance De Muda De Alvo
speed="2200" : Velocidade
<health now="100000" max="100000"/> : Vida Que Começa (Atual) / Vida Maxima
corpse="3128" : Corpo Do Difunto (Como Fica Depois De Morto)
combat targetdistance="1" : A Distancia Em SQM Que Ele Fica Do Player
Bom, fim do monstro, Agora a Tag:
Abra o monster.xml na pasta " data/monster " , Adicione: (Recomendo na primeira linha)
<monster name="Lutador Celestial" file="Lutador Celestial.xml" />
Pronto, Lutador Celestial Pronto Pra Uso ^^
PS: Se Você For Coloca-lo Pelo Map Editor Faça:
1- Abra a pasta do Map Editor (No meu caso SimOne)
2- Abra o creatures.xml
3- Acrescente (primeira linha)
<creature looktype="134" head="0" body="87" legs="0" feet="87" lookaddon="3" name="Lutador Celestial" type="monster"/>
So Digo + Uma coisa:
Comentem Comentem Comentem!!!