bom existe exevo gran mas vis, exevo gran mas pox, exevo gran mas mort mas nenhum deles sao tpo exori vis entao eu Gm Slayer decidi fazer uma magia chamada de exevo gran mas forte(eu nao tava com cabeça pa pença em um nome)
vamo la data/spells/instant copie e cole qualquer arquivo e nomei como exevo gran mas forte
area = {{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
}
attackType = ATTACK_ENERGY
needDirection = false
areaEffect = NM_ME_ENERGY_AREA
animationEffect = NM_ANI_NONE
hitEffect = NM_ME_EXPLOSION_DAMAGE
damageEffect = NM_ME_ENERGY_DAMAGE
animationColor = RED
offensive = true
drawblood = true
UltimateExplosionObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0)
function onCast(cid, creaturePos, level, maglv, var)
centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z}
n = tonumber(var) -- try to convert it to a number
if n ~= nil then
-- bugged
-- ultimateExplosionObject.minDmg = var+0
-- UltimateExplosionObject.maxDmg = var+0
UltimateExplosionObject.minDmg = 0
UltimateExplosionObject.maxDmg = 0
else
UltimateExplosionObject.minDmg = (level * 50 + maglv * 55) * 4.8
UltimateExplosionObject.maxDmg = (level * 50 + maglv * 55) * 5.7
end
return doAreaMagic(cid, centerpos, needDirection, areaEffect, area, UltimateExplosionObject:ordered())
end
depois abra o arquivo chamado spells.xml e coloque
<spell name="exevo gran mas forte" words="exevo gran mas forte" maglv="80" mana="5" enabled="1"><vocation id="1" /><vocation id="2" /><vocation id="3" /><vocation id="4" /></spell>
lembrado**** os creditos sao meus e se quiser muda a mana que eu so botei 5 pode mudar
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vamo la data/spells/instant copie e cole qualquer arquivo e nomei como run bote la:
attackType = ATTACK_NONEanimationEffect = NM_ANI_NONE
hitEffect = NM_ME_NONE
damageEffect = NM_ME_MAGIC_POISEN
animationColor = GREEN
offensive = false
drawblood = false
GreatHasteObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0)
function onCast(cid, creaturePos, level, maglv, var)
centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z}
ret = doTargetMagic(cid, centerpos, GreatHasteObject:ordered())
if(ret) then
speed = getSpeed(cid)
time = 100 --in seconds
addspeed = (speed*1000.9000)-24
changeSpeed(cid, addspeed, time)
end
return ret
end
depois abra o arquivo chamado spells.xml e coloque
<spell name="max strong" words="run" maglv="10" mana="250" enabled="1"><vocation id="1"/><vocation id="2" /></spell>
esse run ele corre mais rapido que gm com utani gran hur, utani master hur etc
comentem!!!
se gostarem eu boto outro