Meu Monsters!

Rayzfox
em NPCs, monsters e raids

Rayzfox

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Campones
Campones

INFOS

Grupo: CamponesRegistrado: 11/10/07Posts: 25Char no Tibia: Nenhum

Que tal gente meus primeiros monsters o.O!!!

 

Ice Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Ice Morgaroth" tp="1" nameDescription="Ice Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="85" legs="0" feet="85" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

The Slayer Of Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="The Slayer Of Morgaroth" tp="1" nameDescription="The Slayer Of Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="15" legs="0" feet="15" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Hell Of Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Hell Of Morgaroth" tp="1" nameDescription="Hell Of Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="108" legs="0" feet="108" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Fire Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Fire Morgaroth" tp="1" nameDescription="Fire Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="94" legs="0" feet="94" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Morgaroth Girl

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Morgaroth Girl" tp="1" nameDescription="Morgaroth Girl" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="91" legs="0" feet="91" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Black Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Black Morgaroth" tp="1" nameDescription="Black Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="114" legs="0" feet="114" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Florest Morgaroth

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Florest Morgaroth" tp="1" nameDescription="Florest Morgaroth" race="blood" experience="36500" speed="300" manacost="0">

<health now="55500" max="55500"/>

<look type="12" head="0" body="121" legs="0" feet="121" corpse="2916"/>

<targetchange interval="60000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag staticattack="90"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="120" attack="130"/>

<attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>

<attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-180" max="-380">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-120" max="-230">

<attribute key="shootEffect" value="fire"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">

<attribute key="areaEffect" value="blackspark"/>

</attack>

<attack name="physical" interval="1000" chance="15" range="7" min="-140" max="-220">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

 

<defenses armor="32" defense="35">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="plinkvis" interval="2000" chance="30" duration="5000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity poison="1"/>

<immunity lifedrain="1"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons max="1">

<summon name="orshabaal" interval="2000" chance="10"/>

</summons>

<voices interval="5000" chance="10">

<voice sentence="Voce esta morto"/>

<voice sentence="Nunca mais me ataque!"/>

</voices>

<loot>

<item id="2160" chance="100000" countmax="2" /> -- crystal coins

<item id="2148" chance="50000" countmax="90" /> -- gold coin

<item id="2143" chance="5000" countmax="5" /> -- white pearl

<item id="2432" chance="2852" /> -- fire axe

<item id="2470" chance="2500" /> -- golden legs

<item id="2514" chance="1999" /> -- mastermind shield

<item id="2472" chance="2302" /> -- magic plate armor

<item id="2462" chance="2000" /> -- devil helmet

<item id="2179" chance="2450" /> -- gold ring

<item id="2520" chance="2120" /> -- demon shield

<item id="2130" chance="2300" /> -- golden amulet

<item id="1987" chance="100000" > -- bag

<inside>

<item id="2387" chance="10000" /> -- double axe

<item id="2393" chance="3000" /> -- giant sword

<item id="2493" chance="3000" /> -- demon helmet

<item id="2646" chance="3333" /> -- golden boots

<item id="2452" chance="1111" /> -- heavy mace

<item id="2415" chance="1111" /> -- great axe

<item id="2390" chance="1111" /> -- magic longsword

<item id="2421" chance="709" /> -- thunder hammer

<item id="2192" chance="4000" /> -- crystal ball

</inside>

</item>

</loot>

</monster>

 

Depois abra o monster.xml

e coloque isso:

<monster name="Fire Morgaroth" file="Fire Morgaroth.xml" />

<monster name="Morgaroth Girl" file="Morgaroth Girl.xml" />

<monster name="Hell Of Morgaroth" file="Hell Of Morgaroth.xml" />

<monster name="Florest Morgaroth" file="Florest Morgaroth.xml" />

<monster name="Black Morgaroth" file="Black Morgaroth.xml" />

<monster name="The Slayer Of Morgaroth" file="The Slayer Of Morgaroth.xml" />

<monster name="Ice Morgaroth" file="Ice Morgaroth.xml" />

 

Screenshots dos monsters!

The Slayer Of Morgaroth

Morgaroth Girl

Ice Morgaroth

Hell Of Morgaroth

Florest Morgaroth

Fire Morgaroth

Black Morgaroth


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Bloods

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Visconde
Visconde

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Grupo: ViscondeRegistrado: 19/05/07Posts: 255

Poderia chama-los de família morgaroth.

Pelo jeito você gostou de fazer morgaroths.

Parabéns embora não muito criativos.

Olá XTibiano:

Sua assinatura estava com um problema na TAG SPOILER e foi movida para a parte "Sobre mim".
Agradecemos a sua compreensão.

Atenciosamente,
JV Chequer

flokos

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Campones
Campones

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Grupo: CamponesRegistrado: 27/06/07Posts: 44Char no Tibia: Kaussidon

E o que falar....

 

Nen sei a life dele alta so passa por ser morgaroths

e

 

A ideia sobre a familia morgaroth ficaria legal!


"O impossível é aquilo que ninguém faz...até que alguém faça"
(Lair Ribeiro)


__________________________________________________________________________


Fiz Algo que vc gostou muito?
Então Coloke minha FãnBar Oras Bolas, Afinal e para issu que serve =]

210259

Dúcke
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Barão
Barão

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Grupo: BarãoRegistrado: 20/09/07Posts: 229Char no Tibia: Ground Sonic

Gostei, mas eu vo usa so o ice morga


Clique e ganhe uma moeda /\

Chars:


"Sou pobre, porém honrado!".

filipeule

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Campones
Campones

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Grupo: CamponesRegistrado: 27/08/07Posts: 13

oO daora familia morgaroth :D

Carlic

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Campones
Campones

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Grupo: CamponesRegistrado: 08/12/07Posts: 64

Haha, o que é isso? Uma família de morgaroth's? APOEKpaokepAKEPakeAPOKEpaokep

 

Achei bem criativo, legal as magias, Nota 10 em organização!

 

Abraços!!! :D

Atenciosamente,
//Carli


Fast Furious~

LucasDanger

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Campones
Campones

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Grupo: CamponesRegistrado: 13/12/07Posts: 7

Mt criativo legal...so queh eu axo q fiz algo errado...qnd vo sumona o monstro diz q n existi =/

Mas vlw pelo esforço...

 

(obs: tenho tibia 8.1...isso tem a ver?)

marsicano

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Campones
Campones

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Grupo: CamponesRegistrado: 02/08/06Posts: 5

alguem sb como eu ponho no map.editor pra criar uma area deles??

 

se soubar posta ae agradeço ;D

MaNeRiNhU

Banido
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Banidos
Banidos

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Grupo: BanidosRegistrado: 25/09/06Posts: 190Char no Tibia: M e N

LoL

isso seria pra ot exp 99999999x nao ?!?!

olha o loot Uu

nem precisa faze anihi ._.

mas mto criativa ^^

familia morgaroth



saragons

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Campones
Campones

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Grupo: CamponesRegistrado: 22/07/06Posts: 1

HASUHAS LEGAL CARA A FAMÍLIA MORGAROTH!!

 

Mas eu vim aqui pedir ajuda! Galera, eu tenho um OT 8.1 e fiz um monstro, ai coloquei o script dele na pasta dos monster... e cofigurei ele no arquivo mosnter.xml! Blz mas msm assim não pego! E o server não detecta nenhum erro! Não fala nada oq tem de errado com ele!! Se alguém puder me ajudar ficaria muito grato!

 

Grato desde já!

SaragonS

Pedretz

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Campones
Campones

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Grupo: CamponesRegistrado: 20/12/07Posts: 95

Legal!!Seus monstros me deram uma idéia pra criar outros monstros!!

Legal a família morgaroth!

Olá, meu nome é Pedro, e eu planejo criar um OT diferente. Eu, assim como muitos deste fórum, conheço o Tibia desde os meus 12 anos. Depois desses muitos anos jogando e parando de jogar, vivenciei muitas mudanças extremas na base do jogo, tanto do Tibia "RL" quanto dos OTs. E por que eu parava de jogar tibia? Porque eu me cansava de ficar frustado. Frustação que vinha do meu desejo de fazer meu próprio OT que era impedido pela minha falta de tempo. Pois bem, a partir do ano que vem, começo a cursar Ciência da Computação. Esse curso vai me dar a base necessária para que eu entenda todo o funcionamento do OT e para que eu(e outros que forem competentes e estiverem interessados) construir(mos) um OT conceitual. Agora, por que esse OT seria diferente? Bem, eu serei detalhista ao extremo, me esforçando ao máximo para entregar a melhor experiência possível para todos aqueles que quiserem se divertir; também, eu e minha equipe, seguiremos sempre nosso grande mestre

Dieter Rams, adaptando seus grandes princípios ao design do OT e até à jogabilidade. Basicamente, esse OT será bem feito, esteticamente agradável e sempre preoucupado com a experiência final do jogador. Os que estiverem interessados em se juntar a minha equipe e tentar achar a fórmula mágica que fará o nosso OT realmente diferente podem me mandar mensagens particulares. Estamos procurando principalmente jogadores de tibia experientes, quem entende de design e criadores de RPG. E lembrem-se, esse é um projeto movido à paixão por desenvolver, não espere se juntar a minha equipe para ganhar dinheiro, porque, se o dinheiro vier, vai ser por consequência do nosso bom trabalho. O servidor provavelmente será de minha propriedade e dedicado para rodar o OT. Ou, será alugado, se eu não conseguir liberar uma máquina. Também abrirei um projeto em paralelo para a criação de um servidor de Ragnarok em parceria com alguns designers conhecidos. Neste, a equipe já está meio formada e eu só estou avisando aqui que esse servidor também seguirá os mesmos princípios do OT. E se alguém estiver interessado em ajudar por lá, também me mande mensagem particular.

Agradeço a atenção,

Pedro

Rissokaa

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Campones
Campones

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Grupo: CamponesRegistrado: 06/01/08Posts: 53Char no Tibia: Riissoka Hunter

Se desse pra colokar todos esses morgaroth em um map editor dava pra por uns respawn bem legal

O loot tbm ta bom nenhum lvl 50 vai matar um morgaroth

Bom trabalho Nota 10

pedr0

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Barão
Barão

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Grupo: BarãoRegistrado: 22/10/05Posts: 223

Fico Muito Bom Parabens Ta No Meu Ot c quizer V

 

rockhistory.servegame.com 8.0

pedr0signcopy.jpg

~~Meus Trabalhos~~

Quoted Do Mes:

__Pє∂яσ__ diz:

c eh cadastrado no xtibia?

[c=0] Lukas xD[/v][a] diz:

n tenhu isso no meu pc

[c=0] Lukas xD[/v][a] diz:

só o e ip-changer

__Pє∂яσ__ diz:

c ta falando serio?

[c=0] Lukas xD[/v][a] diz:

s

__Pє∂яσ__ diz:

po cara tenhu dô de vc

[c=0] Lukas xD[/v][a] diz:

cara n gosto de x tibia

[c=0] Lukas xD[/v][a] diz:

mas pera

[c=0] Lukas xD[/v][a] diz:

vo baxa rapidim

[c=0] Lukas xD[/v][a] diz:

ele é pessado?

recuseno7.jpg

http://www.xtibia.com/forum/Dofus-t83745.h...012#entry527012

http://www.xtibia.com/forum/Dofus-t83745.h...012#entry527012

http://www.xtibia.com/forum/Dofus-t83745.h...012#entry527012

Kelvynvianna

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Campones
Campones

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Grupo: CamponesRegistrado: 12/02/08Posts: 22Char no Tibia: stunp II

parabens.. bom trabalho vlw continue asim