Primeiro va na pasta do seu ot e va em data/npc/scripts
Copie e cole o seller como bloco de notas na mesma pasta so mudar o nome se vc quiser que o nome seja Vendedor se poe vendedor...ai vai estar assim:
focus = 0talk_start = 0target = 0following = falseattacking = falsefunction onThingMove(creature, thing, oldpos, oldstackpos)endfunction onCreatureAppear(creature)endfunction onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 endendfunction onCreatureTurn(creature)endfunction msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))endfunction onCreatureSay(cid, type, msg) msg = string.lower(msg) if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello, ' .. creatureGetName(cid) .. '! I sell ropes (50gps), shovels (20gps), backpacks (10gps), manafluids (100gps), lifefluids (60gps) and fishing rods (100gps). I buy vials (10gps).') focus = cid talk_start = os.clock() elseif string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.') elseif msgcontains(msg, 'rope') and focus == cid then buy(cid,2941,1,50) talk_start = os.clock() elseif msgcontains(msg, 'shovel') and focus == cid then buy(cid,3395,1,20) talk_start = os.clock() elseif msgcontains(msg, 'backpack') and focus == cid then buy(cid,2792,1,10) talk_start = os.clock() elseif msgcontains(msg, 'manafluid') or msgcontains(msg, 'mana fluid') and focus == cid then buy(cid,2812,7,100) talk_start = os.clock() elseif msgcontains(msg, 'lifefluid') or msgcontains(msg, 'life fluid') and focus == cid then buy(cid,2812,10,60) talk_start = os.clock() elseif msgcontains(msg, 'fishing rod') and focus == cid then buy(cid,3421,1,100) talk_start = os.clock()elseif (msgcontains(msg, 'vial') or msgcontains(msg, 'flask')) and focus == cid then sell(cid,2812,1,10) talk_start = os.clock() elseif string.find(msg, '(%a*)bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. creatureGetName(cid) .. '!') focus = 0 talk_start = 0 endendfunction onCreatureChangeOutfit(creature)endfunction onThink() if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('Next Please...') end focus = 0 endif focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 endendend
Agora faca assim:
elseif msgcontains(msg, 'rope') and focus == cid then
buy(cid,2941,1,50)
talk_start = os.clock()
Ai vc quer vende crown armor vc vai la em rope e muda por crown armor e aonde ta buy(cid,2941,1,50) vc poe o ID da crown armor
para funcionar procure a frase
I sell ropes (50gps), shovels (20gps), backpacks (10gps), manafluids (100gps), lifefluids (60gps) and fishing rods (100gps). I buy vials (10gps).')
E mude por
I sell crown armor (10k), shovels (20gps), backpacks (10gps), manafluids (100gps), lifefluids (60gps) and fishing rods (100gps). I buy vials (10gps).')
E assim vai =D
ai se vai mudando todos
Para por ele no mapa vc vai em
World/npc.xml
Abra-o como bloco de notas
Vai estar por exemplo assim:
<?xml version="1.0"?><npclist>
<npc name="Seller" x="145" y="50" z="7" dir="3"/>
<npc name="Dark Rodo" x="129" y="50" z="6" dir="0"/>
<npc name="Mad" x="145" y="51" z="6" dir="3"/>
<npc name="Lector" x="127" y="49" z="7" dir="1"/>
<npc name="Perac" x="144" y="54" z="5" dir="0"/>
<npc name="Dufi" x="128" y="55" z="7" dir="1"/>
<npc name="Seller" x="208" y="80" z="7" dir="3"/>
<npc name="Dark Rodo" x="207" y="71" z="7" dir="2"/>
<npc name="Cody" x="129" y="30" z="7" dir="2"/>
<npc name="Pirate Jack" x="177" y="64" z="7" dir="1"/>
<npc name="Guild Master" x="129" y="51" z="5" dir="0"/>
<npc name="Obi" x="173" y="46" z="7" dir="1"/>
<npc name="Fargum" x="171" y="64" z="7" dir="1"/>
<npc name="Nimral" x="122" y="117" z="7" dir="3"/>
<npc name="Dagor" x="132" y="29" z="7" dir="2"/>
<npc name="Diamati" x="132" y="29" z="6" dir="2"/>
<npc name="Azemor" x="132" y="29" z="5" dir="2"/>
<npc name="Shanti" x="132" y="29" z="4" dir="2"/>
<npc name="Orlan" x="127" y="49" z="4" dir="1"/>
<npc name="The Oracle" x="96" y="207" z="6"/>
<npc name="Sally" x="74" y="220" z="7" dir="1"/>
</npclist>
Voce adiciona o seu tipo
<?xml version="1.0"?><npclist>
<npc name="Seller" x="145" y="50" z="7" dir="3"/>
<npc name="Vendedor" x="X em que vai estar" y="Y em que vai estar" z="Z em que vai estar" dir="3"/>
<npc name="Dark Rodo" x="129" y="50" z="6" dir="0"/>
<npc name="Mad" x="145" y="51" z="6" dir="3"/>
<npc name="Lector" x="127" y="49" z="7" dir="1"/>
<npc name="Perac" x="144" y="54" z="5" dir="0"/>
<npc name="Dufi" x="128" y="55" z="7" dir="1"/>
<npc name="Seller" x="208" y="80" z="7" dir="3"/>
<npc name="Dark Rodo" x="207" y="71" z="7" dir="2"/>
<npc name="Cody" x="129" y="30" z="7" dir="2"/>
<npc name="Pirate Jack" x="177" y="64" z="7" dir="1"/>
<npc name="Guild Master" x="129" y="51" z="5" dir="0"/>
<npc name="Obi" x="173" y="46" z="7" dir="1"/>
<npc name="Fargum" x="171" y="64" z="7" dir="1"/>
<npc name="Nimral" x="122" y="117" z="7" dir="3"/>
<npc name="Dagor" x="132" y="29" z="7" dir="2"/>
<npc name="Diamati" x="132" y="29" z="6" dir="2"/>
<npc name="Azemor" x="132" y="29" z="5" dir="2"/>
<npc name="Shanti" x="132" y="29" z="4" dir="2"/>
<npc name="Orlan" x="127" y="49" z="4" dir="1"/>
<npc name="The Oracle" x="96" y="207" z="6"/>
<npc name="Sally" x="74" y="220" z="7" dir="1"/>
</npclist>
Creditos: GM Rotciv, eu