Antes de mais queria pedir ao um moderador para ver se podia fazer o scan, pois pesso desculpa mas nao sei como se faz, mas podem confiar nao tem virus, mas de qualquer forma façam scan plz, e nao me fechem o topico plz.
Pessoal Desculpem se ja existia mas axei bom postar aki um map edit k ja dizpoe dos itens do RME edit, tipo cadeiras de praia etc...
Creditos como sempre Simeone
"ja ha muito que nao vinha ca mas voltei e vou deixar aqui o ultimo mapa edite que uso. ele serve para ots 8.21 e 8.22 espero k sirva tambem para voces, fikem bem" Donwload aqui
Latest version (0.51)
Template to upgrade to 8.1:
OTMapEditor 0.51
* Added nologout/nopvp/pvpzone support
* Updated the icon (Thanks Heliton)
* Fixed a bug were some items where not shown in the item list.
OTMapEditor 0.5
* Updated to 8.1 format
* Removed all deprecated items from the material window
OTMapEditor 0.4.78 experimental - make backups of the map before use
* Experimental release with auto-borders
* Updated the creatures.xml and materials.xml (thanks Rudixx)
* Added enable/disable auto-border function (Edit->Auto borders), you can temporarly enable auto-borders if you hold down Ctrl while drawing.
* Made the focus-rectangle stand out a bit to make it easier to see if auto-border is enabled.
* Increased the layer number for grass borders
* Fixed a bug with remaped types wouldnt have the same layer number as its remaped type
http://hem.bredband.net/johannesrose...tor-0.478b.zip
OTMapEditor 0.4.59 - 8.00
* Should now work with windows vista x64
* Rebuilt with static MFC (larger filesize, less dlls)
* Changed some settings so that you dont need to have framework .net 2.0 to run
OTMapEditor 0.4.58 - 8.00
* Updated sources to compile with visual studio 2005
* Added a crash report function, if you get a report generated please send it to me so I can fix the crash (Especially that crash bug with windows vista x64...)
* Updated to 8.0
OTMapEditor 0.4.55 - 7.92
* Bug fixes
OTMapEditor 0.4.54 - 7.92
* template function now works on all items not just ground items
* added a window to show unique and action ids (double click on an item to jump to that location)
* updated to map editor to read the items.otb and items.xml format
OTMapEditor 0.4.52 - 7.9
* added a export housetiles
* added support for addons - set in creatures.xml
* creatures with a template sprite will be drawned with correct shading
OTMapEditor 0.4.50 - 7.8
* Updated to 7.8 and fixed a problem with splashes/liquid containers not showing the correct colors
OTMapEditor 0.4.4.90 - 7.6
* Adding items into containers implemented (make backup of the map to see if your server can handle this correctly!)
* Export minimap
How to use: View->Windows->Minimap, Press Ctrl+F5 and a Save dialog will appear. There is also Ctrl+F6 that will export all floors (0->15)
OTMapEditor 0.4.4.87 - 7.6
0.4.488b build 5 (experimental)
* Ground item can now have action/unique ids
0.4.488b build 4 (experimental)
* Shows a warning if a monster/npc could not be found in the creatures.xml
* Removed the Move Tool, its now integrated directly in the Selection Tool, just start dragging the selection to move/copy (hold down ctrl before releasing to copy)
* Drag and drop improved
0.4.488b build 2 (experimental)
* Npc loading/saving added
* Experimental multiple-material windows (im thinking how this could be improved, perhaps make them more specialized so you can add a group with boat items that is only shown in the extra-material windows...)
* show only active floor option
* bug fixes
0.4.487
* auto-house-door ids
* bug fixes
0.4.486
* added a minimap
* house-maker added
* xml saving saving speed increased by 300%
* added better error messages when failing to load a map
* bug fixes
0.4.480
* fixed splash/fluid containers not showing the correct color
0.4.479
* bug fixes (if you use 0.4.478 = upgrade)
0.4.478
* Added town properties
* Larger eraser sizes
1x1 eraser: Removes only the top item (one at the time), except ground tiles, to remove the tile in 1x1 eraser (all items at the same time) hold down CTRL.
larger erasers: Removes all items, if you want those to work as the 1x1 eraser (remove all top item, except ground) hold down SHIFT.
* possible to set text to readable items.
0.4.477
* Added template option
To convert 7.x borders to 7.6 borders File->Load template... then select template.otbm, then open your map and the template will replace old borders with the new graphics (make a copy of your map before just incase)
* Added a import function
To load other maps without unloading the previous maps, like a merge feature, Example: player1 makes a mainland in the middle of the map, player2 says he has made a cool island, player1 loads up his map (File->Open...) then choose File->Import... selects player2 map to insert the island to his map.
* updated to 7.6
* Fixed some bugs with always on top order layer
Para outras versões clik
aki: Antigas versões
Pessoal Tenho pena k nao usem post para comentar o k trouce para o forum, pelo menos digam gostei ou detestei, agora um post onde ja viram 134 e s tem 2 postes?
