Eu particularmente odeio quando aparecem aqueles Ghazbarans e Morgaroths de cores estranhas nos OTServers, e eu nunca achei eles com as cores originais em lugar nenhum. Por isso, decidi criar os look types reais (ou quase reais) deles, e arrumei alguns loots deles, ai vão os scripts.
Mas antes, uma foto pra vocês verem o que vão estar adicionando nos seus servers:

Pois bem, vamos lá!
data/monsters/Morgaroth.xml:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Morgaroth" tp="1" nameDescription="Morgaroth" race="blood" experience="15000" speed="310" manacost="0"> <health now="55000" max="55000"/> <look type="12" head="2" body="113" legs="59" feet="59" corpse="5995"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag staticattack="100"/> <flag targetdistance="1"/> <flag runonhealth="400"/> </flags> <attacks> <attack name="melee" interval="2000" min="0" max="-2450"/> <attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/> <attack name="Fire Field" interval="4000" chance="10"/> <attack name="Great Energy Beam" interval="8000" chance="20" min="-200" max="-1300"/> <attack name="dragon fireball" interval="4000" chance="10" min="-400" max="-1275"/> <attack name="dragon fireball" interval="8000" chance="40" min="-200" max="-1275"/> <attack name="hell core" interval="2000" chance="20" min="-400" max="-1050"/> </attacks> <defenses armor="32" defense="35"> <defense name="healing" interval="1000" chance="25" min="60" max="400"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="strong haste" interval="5000" chance="100"/> <attack name="paralyze" interval="5000" chance="45"/> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="1"/> <immunity poison="0"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons max="6"> <summon name="demon" interval="6000" chance="25"/> </summons> <voices interval="5000" chance="10"> <voice sentence="I AM MORGAROTH, LORD OF THE TRIANGLE... AND YOU ARE LOST!"/> <voice sentence="MY SEED IS FEAR AND MY HARVEST ARE YOUR SOULS!"/> <voice sentence="ZATHROTH! LOOK AT THE DESTRUCTION I AM CAUSING IN YOUR NAME!"/> <voice sentence="THE TRIANGLE OF TERROR WILL RISE!"/> </voices> <loot> <item id="2148" chance="100000" countmax="100" /> -- gold coin <item id="2148" chance="50000" countmax="90" /> -- gold coin <item id="2143" chance="5000" countmax="5" /> -- white pearl <item id="2396" chance="8429" /> -- ice rapier <item id="2462" chance="6000" /> -- devil helmet <item id="2214" chance="9000" /> -- ring of healing <item id="2165" chance="9000" /> -- stealth ring <item id="2124" chance="9000" /> -- crystal ring <item id="2142" chance="5000" /> -- ancient amulet <item id="1987" chance="100000" > -- bag <item id="5809" chance="100000" /> <inside> <item id="2546" chance="10000" countmax="21" /> -- burst arrow <item id="2387" chance="2000" /> -- double axe <item id="2393" chance="1200" /> -- giant sword <item id="2195" chance="1000" /> -- boots of haste <item id="2421" chance="500" /> -- thunder hammer <item id="2192" chance="2000" /> -- crystal ball <item id="2197" chance="1900" /> -- stone skin amulet <item id="2186" chance="2400" /> -- moonlight rod <item id="2185" chance="2100" /> -- volcanic rod <item id="2436" chance="1900" /> -- skull staff <item id="2520" chance="2000" /> -- demon shield <item id="2514" chance="800" /> -- mms <item id="2470" chance="750" /> -- g legs <item id="2472" chance="600" /> -- mpa <item id="2112" chance="900" /> -- teddy bear </inside> </item> </loot> </monster>
data/monsters/Ghazbaran.xml:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Ghazbaran" tp="1" nameDescription="Ghazbaran" race="blood" experience="17000" speed="410" manacost="0"> <health now="60000" max="60000"/> <look type="12" head="0" body="104" legs="97" feet="94" corpse="5995"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag staticattack="100"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="0" max="-2450"/> <attack name="manadrain" interval="1000" chance="17" range="7" min="-275" max="-1000"/> <attack name="Fire Field" interval="4000" chance="10"/> <attack name="whirlwind" interval="3000" chance="20" min="-1500" max="-2800"/> <attack name="stone shower" interval="4000" chance="25" min="-400" max="-1275"/> <attack name="wrath of nature" interval="8000" chance="40" min="-200" max="-1275"/> <attack name="poison" interval="2000" chance="20" range="7" radius="6" target="0" min="-135" max="-1255"> <attribute key="areaEffect" value="bluebubble"/> </attack> </attacks> <defenses armor="32" defense="35"> <defense name="healing" interval="1000" chance="25" min="60" max="100"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="strong haste" interval="5000" chance="100"/> <attack name="paralyze" interval="5000" chance="45"/> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons max="5"> <summon name="deathslicer" interval="3000" chance="80"/> </summons> <voices interval="5000" chance="10"> <voice sentence="COME AND GIVE ME SOME AMUSEMENT!"/> <voice sentence="IS THAT THE BEST YOU HAVE TO OFFER, TIBIANS?"/> <voice sentence="I AM GHAZBARAN OF THE TRIANGLE... AND I AM HERE TO CHALLENGE YOU ALL."/> <voice sentence="FLAWLESS VICTORY!"/> </voices> <loot> <item id="2148" chance="100000" countmax="100" /> -- gold coin <item id="2148" chance="50000" countmax="90" /> -- gold coin <item id="2143" chance="5000" countmax="5" /> -- white pearl <item id="2396" chance="4429" /> -- ice rapier <item id="2462" chance="6000" /> -- devil helmet <item id="2214" chance="9000" /> -- ring of healing <item id="2165" chance="9000" /> -- stealth ring <item id="2124" chance="9000" /> -- crystal ring <item id="2142" chance="5000" /> -- ancient amulet <item id="1987" chance="100000" > -- bag <item id="5809" chance="100000" /> <inside> <item id="2387" chance="10000" /> -- double axe <item id="5943" chance="1500" /> -- morgaroth's heart <item id="2393" chance="3000" /> -- giant sword <item id="2195" chance="2500" /> -- boots of haste <item id="7431" chance="500" /> -- demonbone <item id="2192" chance="8000" /> -- crystal ball <item id="2197" chance="6000" /> -- stone skin amulet <item id="2112" chance="1000" /> -- teddy bear <item id="2186" chance="5890" /> -- moonlight rod <item id="2185" chance="4780" /> -- volcanic rod <item id="2436" chance="5408" /> -- skull staff <item id="2520" chance="3590" /> -- demon shield <item id="2514" chance="2100" /> -- mms <item id="2470" chance="2200" /> -- g legs </inside> </item> </loot> </monster>
Caso vocês não tenham esses monstros no seu OT, não se esqueçam de adicioná-los no monsters.xml que se encontra dentro do data/monsters !
Quaisquer dúvidas, perguntem!
Grato,
Myself.