Olá pessoal do xtibia,
vou postar minha nova magia:
Crux Magnum
A magia é o seguinte: quando voce usa ela, voce e tudo que estiver em volta de si proprio leva um hit propriedade holy.
Vamos ao Script:
abra data/spells/script e copie qualquer arquivo e apague tudo... Apos isso coloque:
local combat1 = createCombatObject()setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_HOLYAREA)
setCombatParam(combat1, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat1, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat1, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -2.9, -30, -1.3, 0)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, CONST_ME_HOLYAREA)
setCombatParam(combat2, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat2, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat2, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -2.9, -30, -1.3, 0)
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
setCombatParam(combat3, COMBAT_PARAM_EFFECT, CONST_ME_HOLYAREA)
setCombatParam(combat3, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat3, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat3, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -2.9, -30, -1.3, 0)
arr1 = {
{1, 1, 1},
{1, 1, 1},
{1, 3, 1},
{1, 1, 1},
{1, 1, 1}
}
arr2 = {
{1, 1, 1},
{1, 1, 1},
{1, 3, 1},
{1, 1, 1},
{1, 1, 1}
}
arr3 = {
{1, 1, 1},
{1, 1, 1},
{1, 3, 1},
{1, 1, 1},
{1, 1, 1}
}
local area1 = createCombatArea(arr1)
local area2 = createCombatArea(arr2)
local area3 = createCombatArea(arr3)
setCombatArea(combat1, area1)
setCombatArea(combat2, area2)
setCombatArea(combat3, area3)
local function onCastSpell1(parameters)
doCombat(parameters.cid, parameters.combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, parameters.combat2, parameters.var)
end
local function onCastSpell3(parameters)
doCombat(parameters.cid, parameters.combat3, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3 }
addEvent(onCastSpell1, 1, parameters)
addEvent(onCastSpell2, 200, parameters)
addEvent(onCastSpell3, 400, parameters)
end
Agora va em spells.xml e acrescente isso:
<instant name="crux magnum" words="crux magnum" selftarget="1" aggressive="0" lvl="90" maglv="5" mana="500" soul="0" exhaustion="1" prem="0" enabled="1" script="crux magnum.lua"><vocation id="4"/><vocation id="8"/></instant>
Cuidado ou se nao:
Créditos By Me:
Se forem colocar em outro fórum deixem os creditos
Comentem Plx