Olá xtibianos de plantão!
A pouco tempo eu li uma matéria em um site concorrente sobre o 2º Teaser do update de verão (Europeu) e percebi que a CipSoft vai implantar uma serpente marinha no jogo. Depois de vasculhar alguns sprites eu achei essa tal serpente marinha e desenvolvi um monstro chamado "Shower Serpent" neste mesmo tema e a trouxe aqui para vocês!
Primeiramente a foto da serpente e de seus summons:
Agora vamos aos scripts!
Vá até a pasta data/monsters do seu ot, copie e cole um arquivo e em seguida
renomei-o para "Shower Serpent"; agora apague tudo dentro dele e cole isto:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Shower Serpent" tp="1" species="undead" nameDescription="an waterking shower serpent" race="undead" experience="15000" speed="380" manacost="0"> <health now="18000" max="18000"/> <look type="275" corpse="6064"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="4000"/> </flags> <attacks> <attack name="melee" interval="2000" skill="170" attack="175"/> <attack name="aqua beam" interval="4000" chance="34" range="7" radius="7" target="1" min="-100" max="-730"> <attribute key="shootEffect" value="water"/> </attack> <attack name="aqua beam" interval="3000" chance="17" length="8" spread="3" min="-350" max="-720"> <attribute key="areaEffect" value="water"/> </attack> <attack name="poison" interval="6000" chance="12" length="8" spread="3" min="-860" max="-900"> <attribute key="areaEffect" value="poison"/> </attack> <attack name="lifedrain" interval="3000" chance="10" radius="6" target="0" min="-280" max="-780"> <attribute key="areaEffect" value="poff"/> </attack> <attack name="bubble_boom" interval="4000" min="-200" max="-860"/> <attack name="ancient paralyze" interval="7500" min="-1" max="-100"/> <attack name="poison beam" interval="12000" min="-90" max="-2030" /> <attack name="aqua exori" interval="6500" min="-120" max="-760" /> </attacks> <defenses armor="15" defense="15"> <defense name="ultimate healing" interval="5000" chance="50" min="800" max="1500"/> </defenses> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons max="2"> <summon name="Dark Shower" interval="2000" chance="50"/> </summons> <voices interval="5000" chance="10"> <voice sentence="I will avenge all the showers already died by these human beings!"/> <voice sentence="My dear showers finish with all they!"/> <voice sentence="You die of front my Dark Showers!"/> </voices> <loot> <item id="2148" chance="100000" countmax="100" /> -- gold coin <item id="2670" chance="4000" countmax="6" /> -- Shrimp <item id="1995" chance="900000" > -- blue bag <item id="2469" chance="900"/> -- Dragon Scale Legs <item id="5895" chance="2100"/> -- Fish Fin <item id="2492" chance="2800"/> -- Dragon Scale Mail <inside> <item id="5944" chance="1538" countmax="1" /> -- soul orb <item id="2346" chance="1500"/> -- Tear of Daraman <item id="2472" chance="2200"/> -- Magic Plate Armor <item id="2498" chance="2400"/> -- Royal Helmet <item id="7402" chance="2600"/> -- Dragon Slayer <item id="2542" chance="1900"/> -- Tempest Shield </inside> </item> </loot> </monster>
Salve e feche o arquivo!
Repita o procedimento anterior só que agora renomei-e o arquivo para "Dark Shower" e
cole isto dentro do mesmo:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Dark Shower" nameDescription="a dark shower" race="undead" experience="450" speed="200" manacost="0"> <health now="1800" max="1800"/> <look type="11" head="20" body="30" legs="40" feet="50" corpse="2016"/> <targetchange interval="2000" chance="5"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="0"/> <flag staticattack="1"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-20" max="-420"/> </attacks> <defenses armor="0" defense="0"/> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="0"/> <immunity paralyze="1"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="1"/> </immunities> </monster>
Salve e feche o arquivo!
Agora procure pelo arquivo monsters dentro dessa mesma pasta e adicione as
seguintes tags:
<monster name="Dark Shower" file="Dark Shower.xml" /> <monster name="Shower Serpent" file="Shower Serpent.xml" />
Salve e feche o arquivo!
Sua Shower Serpent esta pronta...
Espero que gostem!
To postando um video no youtube mas a net ta uma #$%@# então mais tarde eu edito
aqui!
Obrigado a todos! E não esqueça de comentar...
--EDIT--
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