Para qm ja te enjuado do exevo gran mas mort sempre do msm jeito tive uma ideia de fazer assim e a minha 1ª spell espero q gostem comentem ^^.
n ta muito boa mas a ss ta ai:

va em data\spells\scripts e copie um arquivo lua e renomeia para spiritofdeath.lua bote o script.
local thecombat = createCombatObject() local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_DEATH) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -2.0, 0, -1.8, 0) local arr = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } local area = createCombatArea(arr) setCombatArea(thecombat, area) function onTargetTile(cid, pos) doCombat(cid,combat,positionToVariant(pos)) end setCombatCallback(thecombat, CALLBACK_PARAM_TARGETTILE, "onTargetTile") function onCastSpell(cid, var) return doCombat(cid, thecombat, var) end
Agora va em data\spells\spells.xml e adicione:
<instant name="spiritofdeath" words="exevo gran mas mort" lvl="100" mana="770" prem="1" selftarget="1" exhaustion="1000" needlearn="0" script="spiritofdeath.lua"> <vocation name="Druid"/> <vocation name="Elder Druid"/> <vocation name="Sorcerer"/> <vocation name="Master Sorcerer"/> </instant>
Comentem ai