Topico original:
Copie um arquivo dentro da pasta "C:\Arquivos de programas\Remere's Map Editor\extensions" e o cole e renome-io para dirt mountain depois apague tudo que esta dentro dele e cole isto:
<materialsextension name="dirt mountain" author="Mackan" description="This adds the new mountain type to the mapeditor" client="8.20"> <border id="2141"> -- dirt mountain outer -- <borderitem edge="e" item="7999"/> <borderitem edge="s" item="8000"/> <borderitem edge="cse" item="7998"/> <borderitem edge="dse" item="8002"/> </border> <border id="2142"> -- dirt mountain inner -- <borderitem edge="e" item="7999"/> <borderitem edge="s" item="8000"/> <borderitem edge="dne" item="7999"/> <borderitem edge="dsw" item="8000"/> </border> <border id="2143"> -- dirt mountain optional -- <borderitem edge="e" item="8168"/> <borderitem edge="s" item="8169"/> <borderitem edge="w" item="7988"/> <borderitem edge="n" item="7989"/> <borderitem edge="cse" item="8371"/> <borderitem edge="cne" item="7996"/> <borderitem edge="csw" item="7994"/> <borderitem edge="cnw" item="7995"/> <borderitem edge="dnw" item="8135"/> <borderitem edge="dne" item="8137"/> <borderitem edge="dsw" item="8136"/> <borderitem edge="dse" item="8138"/> </border> <border id="2144"> -- dirt mountain to regular mountain -- <borderitem edge="e" item="8124"/> <borderitem edge="s" item="8123"/> <borderitem edge="w" item="8122"/> <borderitem edge="n" item="8121"/> <borderitem edge="cse" item="8126"/> <borderitem edge="cne" item="8128"/> <borderitem edge="csw" item="8125"/> <borderitem edge="cnw" item="8127"/> <borderitem edge="dnw" item="8129"/> <borderitem edge="dne" item="8130"/> <borderitem edge="dsw" item="8132"/> <borderitem edge="dse" item="8131"/> </border> <brush name="Dirt Mountain" type="border" server_lookid="8913" z-order="10000"> <item id="8133" chance="20"/> <border align="outer" to="mountain" id="2144"/> <border align="inner" to="none" id="2142"/> <border align="outer" to="none" id="2141"/> <optional id="2143"/> </brush> <tileset name="Nature"> <terrain> <brush name="Dirt Mountain"/> </terrain> </tileset> </materialsextension>
Depois para fazer montanhas de terra é só abrir o RME e em Terrain Palette ir em natures e ele sera o penultimo da lista!
Apenas copiei o topico e colei aqui e adicionei um mini-tutorial que espero que ajude!!
Creditos: Mackan (OTFans)