Resolvi provar a o god do ot demonwiki.servegame.com que eu ajudo no xtibia entao resolvi postar esse topico para ele
CRie um arquivo com um nome qualquer na pasta actions/scripts,apague tudo la dentro e cole isso:
local ultimateHealthPot = 8473local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636
local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)
local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, getConfigInfo('timeBetweenExActions'))
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
return TRUE
end
if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return TRUE
end
if(item.itemid == antidotePot) then
if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, antidotePot)
elseif(item.itemid == smallHealthPot) then
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, smallHealthPot)
elseif(item.itemid == healthPot) then
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, healthPot)
elseif(item.itemid == manaPot) then
if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, manaPot)
elseif(item.itemid == strongHealthPot) then
if(not(isKnight(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_ORANGE_1)
return TRUE
end
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, strongHealthPot)
elseif(item.itemid == strongManaPot) then
if(not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_ORANGE_1)
return TRUE
end
if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, strongManaPot)
elseif(item.itemid == greatSpiritPot) then
if(not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_ORANGE_1)
return TRUE
end
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, greatSpiritPot)
elseif(item.itemid == greatHealthPot) then
if(not(isKnight(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_ORANGE_1)
return TRUE
end
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, greatHealthPot)
elseif(item.itemid == greatManaPot) then
if(not(isSorcerer(cid) or isDruid(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_ORANGE_1)
return TRUE
end
if(doTargetCombatMana(0, cid, 200, 300, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, greatManaPot)
elseif(item.itemid == ultimateHealthPot) then
if(not(isKnight(cid)) or (getPlayerLevel(cid) < 130)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_ORANGE_1)
return TRUE
end
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 800, 1000, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doAddCondition(cid, exhaust)
doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doTransformItem(item.uid, ultimateHealthPot)
end
return TRUE
end
depois em actions.xml:
<action itemid="7588" script="potions.lua"/><action itemid="7589" script="potions.lua"/>
<action itemid="7590" script="potions.lua"/>
<action itemid="7591" script="potions.lua"/>
<action itemid="8472" script="potions.lua"/>
<action itemid="8473" script="potions.lua"/>
<action itemid="8376" script="potions.lua"/>
<action itemid="8377" script="potions.lua"/>
<action itemid="7618" script="potions.lua"/>
<action itemid="7620" script="potions.lua"/>
<action itemid="8704" script="potions.lua" />
<action itemid="8474" script="potions.lua" />
Gosto God MAU?
Jade aki!!!
^^